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Releases
Prerelease v0.7.0
Chunked playfields and Voxels.
Prerelease v0.6.1
Add many building blocks for 2D graphics/games in Blitter.Blocks project.
Update samples and introduce new samples to showcase the blocks; scenes, playfields, sprites, barriers and behaviors.
Fix/workaround for SDL audio crashes
Prerelease v0.6.0
Add many building blocks for 2D graphics/games in Blitter.Blocks project.
Update samples and introduce new samples to showcase the blocks; scenes, playfields, sprites, barriers and behaviors.
Prerelease v0.5.0
Major refactoring and additions
Added support for PBR materials and environment lighting (SkyLight)
Prerelease v0.4.0
Lots of new help tidbits in Blitter.Bits, including camera controllers, bounding shapes and collision detection
Prerelease 0.3.0
Renamed to Blitter, so be more easily found on nuget
Prerelease v0.2.0
Added many features to complete 3d graphics rendering
Prerelease v0.1.1
Still first release of work in progress. Added fix for release workflow
Prerelease v0.1.0
This is the first prerelease of Grape. It is still in the works, so will likely change. Still fun to use.