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Astro Bot preview - 2026-10-16 (experimental)

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Experimental Windows testing kit

This preview reaches Astro Bot gameplay on the tested Windows PC, but busy views can drop to around 20 FPS and slow the game down. It is work in progress, not a stable 60/120 FPS release.

Download and setup

  1. Download KytyPS5-AstroBot-Preview-Windows-x64.zip and compare its SHA256 with SHA256SUMS.txt.
  2. Extract into a new writable directory.
  3. Follow usage.md: run Setup-AstroBot.ps1, then Start-AstroBot.ps1 -GamePath 'D:\Games\AstroBot' with your own supported game dump.
  4. Start with Stable. Higher-resolution/FPS, ultrawide, deferred GI and compatible-rumble modes are explicit experiments.

The ZIP contains the tool overlay and compiled Windows presentation layer, no game, emulator, save or cache. Setup downloads the checksum-pinned original Jetsku U59 int19.1 PGO release. This is clearly distinct from rebuilding this fork. The optional six-byte rumble copy is reproducible and guarded; native fine haptics are not claimed.

Scope and evidence

  • Source base: Jetsku 28bc20f, with preserved history and credits.
  • Source display selector and opt-in rumble changes compile as separate translation units.
  • Presentation tool:49 local CPU/synthetic checks passed; current GPU validation still pending.
  • Portable scripts: 30 standalone checks and 33 with offline verified-archive setup passed. No game or GPU was launched to package this release.
  • Latest report: 1440p profile mods logged applied; busy scenes around 20 FPS, sky/sparse views faster. No new matching performance capture was taken.
  • Stable 60 FPS, correct 120 FPS game speed, ultrawide projection/HUD, full game completion, full haptics and native HDR are not established.

See README, TESTING, ROADMAP and CREDITS for evidence and limitations. Report preview results in this fork's Issues with exact kit/profile, hardware, reproduction and full log. Review personal paths before posting. No upstream PR/comment or Discord message has been posted.

This preview was prepared with AI coding assistance. Automated reviews/checks and the human maintainer's gameplay observations are documented separately; complete human source review and broader platform/runtime validation remain pending before upstream submission.

Hosted checks

Windows tool-overlay CI passed on the exact source revision linked by the asset. It compiles the presentation tool, runs its CPU suites and the portable script checks, and packages a clean overlay. It does not build/link the complete emulator or run the game/GPU.