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Releases Β· meta/facebook-sdk-for-unity
19.0.0 Release
See Changelog
18.1.1 Release
Added
- Unity 6 support on iOS for the Swift Xcode project type, including Login redirects, deep links, and app links.
- Unity 6 support on Android.
Changed
- Bumped the Android External Dependency Manager to 1.2.188 β required for the Unity 6 Android support above.
- Upgrading an existing project requires deleting Assets/ExternalDependencyManager/Editor/1.2.166/ and the old gpsr-labeled .aar/.jar files under Assets/Plugins/Android/, then restarting the editor.
18.1.0 Release
Added
FB.Mobile.RefreshLimitedLogin(callback, fallbackPolicy)β refresh a Limited Login user's profile data without a full re-login (iOS only). Adds theRefreshFallbackPolicyenum (Automatic/SilentOnly/ExplicitOnly/DirectOnly), mirroring the native iOSFBSDKRefreshFallbackPolicy. On success the refreshed data is available viaFB.Mobile.CurrentProfile(). No-op on Android.FB.Mobile.LoginWithSSO(permissions, callback)β start "Login with Facebook" SSO via an app-switch to the Facebook app, with a fallback dialog when no compatible Facebook app is installed (Android only). No-op on iOS.
Changed
- Bumped the iOS dependency to Facebook iOS SDK
~> 18.1.0β the first release containingLoginManager.refreshLimitedLogin(required by the iOS API above). - Bumped the Android dependency to Facebook Android SDK
18.3.0β the first release containingFBLoginSSOLauncher(required by the Android API above).
18.0.0 Release
Added
- Native iOS SDK
- Improved support for in-app purchase events for Original StoreKit APIs and StoreKit 2 APIs
- Native Android SDK
- Improved support for in-app purchase events for Google Play Billing Libraries 5 through 7
- Fixed potential Ad-Services namespace conflict
- Upgraded a variety of dependencies including Kotlin, Gradle, and the Android Gradle Plugin
- Modified how we pass the content id of purchases in custom events
Changed
- Bumped SDK to 18.0.0
- Bumped iOS SDK version to 18.0.0
- Bumped Android SDK version to 18.0.3
[Deprecated] v17.0.2 release
Updated
The release has been deprecated due to Unity support issues caused by removing βfbβ prefix from previous version, please use other releases.
Changed
- Bumped SDK to 17.0.2
- Removed "fb" prefix of ApplicationId in Android Manifest file
- Fixed Mobile Install Referrer issue
v17.0.1 release
Changed
- Bumped SDK to 17.0.1
- Bumped iOS SDK version to 17.0.1
- Updated privacy manifests
v17.0.0 release
Added
- Native iOS SDK
- Added privacy manifests.
- Native Android SDK
- Supported more integrity use cases.
Changed
- Bumped SDK to 17.0.0
- Bumped iOS SDK version to 17.0.0
- Bumped Android SDK version to 17.0.0
- Bumped Graph API version to 17.0.0
v16.0.2 release
Fixed
- Fixed a bug where user did not remain logged in on subsequent sessions
Changed
- Bumped SDK to 16.0.2
- Bumped Android SDK version to 16.0.1
- Bumped iOS SDK version to 16.0.1
v16.0.0 release
Added
- Windows platform methods
- FB.Windows.CreateReferral
- FB.Windows.GetDataReferral
- Android Cloud
- Android Cloud Unity example
- Subscriptions payments methods
Fixed
- Payments price convertion to double
- Improved mobile orientation enum for Unity example
- Improved mobile Tournaments example
- Changed folder structure for External Dependecy Manager dlls
Changed
- Bumped SDK to 16.0.0
- Bumped Android SDK versions to 16.0.0
- Bumped iOS SDK versions to 16.0.0
- Bumped Graph API version to 16.0
- Updated Windows SDK Dlls
v15.1.0 release
Modified
- Bumped native SDK versions to 15.1.0
- Bumped iOS SDK version to 15.1
- Bumped Android SDK version to 15.1
- Bumped Windows SDK version to 1.0.15
- Bumped Graph API version to 15.0
Fixed
- Android SDK path detection on latest Unity versions.
- Duplicate Event System in Unity SDK example.
- Fixed DLLs configuration in asset importer.
- Fixed ConsoleBase.cs script for Unity 2021 and above.