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Diggers (R63)
Highlights…
Mainly an under the hood bugfix and performance improvement to fix reported issues. See the commit changelogs for more information.
EngineFix frame buffer update issues.SetupWindow size now updates properly in setup screen.
More information…
Diggers (R62)
Highlights…
- Fixed an error on Windows with non-standard time zones (Mhatxotic/Engine#14).
- Fixed random strange window behaviour and display corruption on Wayland in Linux, less so on MacOS and Windows.
- GLFW is now statically linked inside the executable on Linux.
- Diggers now requires Windows 7 to run minimum.
- Work on level editor which is still alpha quality. Use executable argument
gam_test=-2to test it out. - Fixed a script error when pressing
LEFTorRIGHTon any button in the setup screen. - Platform devices won't try to move Diggers that are jumping and various other objects like Piranha, Fungi, campfires, etc.
- Fix possible use of uninitialised variable in AI player purchasing.
- Slightly increase chance of AI purchasing something to keep the game fair.
- Fix ability to perform some shortcut key actions when you're not supposed to (e.g. grabbing items when dying).
- Diggers run away from other diggers that are being eaten.
- Add delay for
0score entries. - Fix eaten and dying (exploding) objects being able to be set as in danger and have their busy status unset by that.
- Adjust ending credits level.
More information…
Diggers (R61)
Highlights…
- This is mainly a maintenance release to improve engine stability and improve CPU usage.
- A memory leak was resolved when copying FMV triangle data to OpenGL which would degrade performance over time until the engine locks up.
- Resolve some potential out-of-bounds access with game controllers which may cause undefined behaviour.
More information…
Diggers (R60)
Highlights…
GameFix issue where the AI Corkscrew would dig down forever.GameFix possibility of jumping and then digging or entering the trade centre when busy succeeding.GamePlay error sound if manually spawning too many Jennite or TNT objects and prevent a possible script error.GameOther very minor optimisations.
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Notice…
The 32-bit Windows binary has been retired as the world is now moving on and our toolchain needs some pruning. The current 64-bit Windows version should still be targeting Windows XP 64-bit Edition for now but this may be on life-support too and even worse, might not already be working since there is no feedback on it.
Diggers (R59)
Highlights…
SetupThe cursor keys now work with all configuration screens.SetupMade appropriate labels update when the full-screen/window option is changed.BookAdd language selection buttons in the bottom left.BookFlip scroll wheel functionality as feels more natural.Load/SaveFifth slot now selectable with keyboard shortcuts and scroll wheel.GameReplace book icon with pause icon so you can now pause the game with just the mouse.EngineCan now run the game as admin/root to prevent elevation detection error in Windows version.TitleFix subtitle (version, (v)ram info) not animating out properly on title screen.
Notice…
This will be the final release of a 32-bit Windows binary as the world is now moving on and our toolchain needs some pruning. The current 64-bit Windows version should still be targeting Windows XP 64-bit Edition for now but this may be on life-support too and even worse, might not already be working since there is no feedback on it.
More information…
Diggers (R58)
Impromptu release due to a critical issue for non-English players.
Highlights…
MapFix another more rare map script error.BookFix unsupported language error at startup.PauseAdd interface sound for pausing and use the same sound for cancelling.FileAdd a fifth save slot.FileVerify save data some more to prevent some impossible numbers being loaded.FileAllow deleting of corrupted slots.ScoreSwap negative total amount for negative count on deductions.GameOptimisations and bug fixes.EngineMany optimisations and bug fixes.
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Diggers (R57)
Highlights…
Impromptu release due to various critical issues.
GameAllow grab and drop with keys when busy consistent with menus and AI.GameFix script error when digger phased by a teleporting enemy.ShopSet correct price for TNT Map which is 215 credits.MapFix script error on map screen when pressing the return key before a hovering over a zone for the first time.
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Diggers (R56)
Highlights…
EngineFix error with trying to load old Lua code binaries (critical hotfix).GeneralNow using Lua 5.5 so some modifications and improvements were made.BookMissing shadow graphic in lobby.BookEnglish spelling and grammar changes.BankFix available gems to sell changing quickly.
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Diggers (R55)
Highlights…
MacOSDon't override already set default locale at start-up. (hotfix Mhatxotic/Engine@dca99ba).AppReduce minimum required VRAM to 4MB.GameReset action timer when phasing.GameAllow dug window and skull tiles for train track and lift deployment.GameFix script error with fish above water.GameFix explosives spawning its own explosion.GameFix status indicator above object overlapping the HUD.GameDiggers will now pickup items and drop items whatever job they're doing as long as they're not busy.GameGems can no longer be picked up whilst they are spawning and reduce gem spawn time.GameDecreased chance for AI to purchase an item based on intelligence.GameSlightly increase chance of Habbish to pray (rest).GameSlightly increase chance to critical strike whilst fighting.GameAllow diggable horizontal tiles from opposite direction.GameFix AI that might sometimes wander infinitely.GameFix Zombie ‘wiggle’ from original game when target moving slower.GameAllow AI Diggers to buy things when they don't have inventory.GameFix a few decorative tiles in Klarsh.GameRename Alien to Mutant.SetupChange volume granularity to 1% (in|de)crements.SetupMove cursor to a non-hotspot area during initial setup.SetupNew setup music celebrating the DOS version of Diggers.ShopUse Zog currency display.
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Diggers (R54)
Highlights…
AIFish can now swim up and down.AIGradually lose HP in gestation which could kill the Digger before completion.AIGreatly improved Digger jumping and avoiding danger based on intelligence.AIHabbish can rest and pray at low health.AIStegosaurus will sometimes stop to eat.AudioMake fighting sounds variable in pitch.AudioSofter triangle wave 65hz digger warning sound.EngineFix script error with texture scale support.EngineReset game window position via setup reset button.LevelChange various tiles and objects.LocalisationAdd Italianitbook which is a direct OCR of the Amiga CD32 version IFF images of the Italian book. Please give feedback if there are any errors which there were a great deal in the original version. I'm not Italian and I tried my best to get all the diacritics correct. Aggiunta la localizzazione del libro in italiano, che è un OCR diretto delle immagini IFF della versione Amiga CD32 del libro italiano. Si prega di fornire un feedback se ci sono errori che c'erano molto nella versione originale. Non sono italiana e ho fatto del mio meglio per ottenere tutti i segni diacritici corretti.LocalisationSome more Englishen, Germandeand Frenchfrbook tweaks.LogicFix lingering elevator issues. They can also be destroyed and rebuilt properly.LogicFix win limit and capital‑carried calculation.LogicImprove explosion behaviour.LogicImproved falling damage.LogicUse stamina value to heal in trade-centre.MusicNew lobby music by Nugem B. Thank you for giving me permission to use it!UIAccelerating TNT map (minimap) update time to 1 second due to optimisations.UIAdd Zog symbol to HUD.UIAdd animated health bar loss and floating damage numbers.UICentre on objects properly when switching to them.UIClick status‑bar inventory to drop them.UIDon’t play right‑click error sound.UIFix (recoverable) script error when clicking on the book in-game.UIIn‑zone book shows that it is selected and add additional keybind to toggle book off in-game.