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Diggers-R62
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Highlights…
Fixed an error on Windows with non-standard time zones (Mhatxotic/Engine#14 ).
Fixed random strange window behaviour and display corruption on Wayland in Linux, less so on MacOS and Windows.
GLFW is now statically linked inside the executable on Linux.
Diggers now requires Windows 7 to run minimum.
Work on level editor which is still alpha quality. Use executable argument gam_test=-2 to test it out.
Fixed a script error when pressing LEFT or RIGHT on any button in the setup screen.
Platform devices won't try to move Diggers that are jumping and various other objects like Piranha, Fungi, campfires, etc.
Fix possible use of uninitialised variable in AI player purchasing.
Slightly increase chance of AI purchasing something to keep the game fair.
Fix ability to perform some shortcut key actions when you're not supposed to (e.g. grabbing items when dying).
Diggers run away from other diggers that are being eaten.
Add delay for 0 score entries.
Fix eaten and dying (exploding) objects being able to be set as in danger and have their busy status unset by that.
Adjust ending credits level.
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