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MHGU Recomp for macOS 0.15.0 (Apple Silicon)
A native macOS build of MHGU Recomp for Apple Silicon Macs, from the macos branch (the port in morerokk/MHGURecomp#59), based on MHGU Recomp 0.15.0. It contains no game files and no game code: the app builds the game code from your own dump on your Mac.
New since macos-0.13.3: everything in MHGU Recomp 0.15.0, and the app has its own icon.
Requirements
- A Mac with Apple Silicon (M1 or newer), macOS 13 or newer
- Your own dump of Monster Hunter Generations Ultimate 1.4.0:
exefsandromfs, with the 1.4.0 update merged - Apple's free Command Line Developer Tools (the app offers to install them)
Setup
- Download
macOS-MHGURecomp.0.15.0-macos.zip, unzip it and moveMHGURecomp.appto Applications. - Open it. macOS blocks it the first time because it isn't notarized: go to System Settings → Privacy & Security, click Open Anyway next to MHGU Recomp and confirm. (Or in Terminal:
xattr -dr com.apple.quarantine /Applications/MHGURecomp.app) - The app says the game files are missing and opens
~/Library/Application Support/MHGURecomp/data. Put yourexefsandromfsfolders there and open the app again. - The first start builds the game code from your files, once (about 2 minutes; a window shows progress). If the Command Line Developer Tools are missing, click Install and the app continues when they're done.
- For Local Play, allow MHGU Recomp on the local network when macOS asks.
The first time you play, shaders are prepared in the background for a few minutes (a line in the corner shows progress), so new areas don't stutter later.
Good to know
- Settings: Settings… (⌘,) in the menu bar, or F1 in the game. Option+Enter or F11 toggles full screen.
- Settings, mods, cheats, saves and
log.txtare in~/Library/Application Support/MHGURecomp. To update, replace the app; your files stay (the game code is built again once). - Bonus content (event quests, item packs) is not included: put a donor save's
systemfile in that folder'sbonus/folder.
MHGU Recomp for macOS 0.13.3 (Apple Silicon)
A native macOS build of MHGU Recomp for Apple Silicon Macs, from the macos branch (the port in morerokk/MHGURecomp#59), based on MHGU Recomp 0.13.3. It contains no game files and no game code: the app builds the game code from your own dump on your Mac.
Requirements
- A Mac with Apple Silicon (M1 or newer), macOS 13 or newer
- Your own dump of Monster Hunter Generations Ultimate 1.4.0:
exefsandromfs, with the 1.4.0 update merged - Apple's free Command Line Developer Tools (the app offers to install them)
Setup
- Download
macOS-MHGURecomp.0.13.3-macos.zip, unzip it and moveMHGURecomp.appto Applications. - Open it. macOS blocks it the first time because it isn't notarized: go to System Settings → Privacy & Security, click Open Anyway next to MHGU Recomp and confirm. (Or in Terminal:
xattr -dr com.apple.quarantine /Applications/MHGURecomp.app) - The app says the game files are missing and opens
~/Library/Application Support/MHGURecomp/data. Put yourexefsandromfsfolders there and open the app again. - The first start builds the game code from your files, once (about 2 minutes; a window shows progress). If the Command Line Developer Tools are missing, click Install and the app continues when they're done.
- For Local Play, allow MHGU Recomp on the local network when macOS asks.
The first time you play, shaders are prepared in the background for a few minutes (a line in the corner shows progress), so new areas don't stutter later.
Good to know
- Settings: Settings… (⌘,) in the menu bar, or F1 in the game. Option+Enter or F11 toggles full screen.
- Settings, mods, cheats, saves and
log.txtare in~/Library/Application Support/MHGURecomp. To update, replace the app; your files stay. - Bonus content (event quests, item packs) is not included: put a donor save's
systemfile in that folder'sbonus/folder.