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π Foundry Local v2.4.1
Foundry Local v2.4.1 is a small patch release on top of v2.4.0.
π Fixed
- C#
RankingSessionandDecisionSessionnow work in Native AOT apps. - The C# SDK now rejects ranking results that are missing
prob, instead of treating the value as0. - macOS/iOS: fixed an Objective-C class name conflict with ONNX Runtime.
β‘ Improvements
- Telemetry library updated to 3.10.309.1.
Note
CUDA and cuDNN runtimes must be installed separately; Foundry Local does not download them.
- Windows/Linux x64: CUDA 12 and compatible cuDNN 9 runtimes.
- Windows/Linux ARM64: CUDA 13 and compatible cuDNN 9 runtimes.
On Windows, add the runtime DLL directories to PATH. On Linux, configure the system library search path or LD_LIBRARY_PATH.
Configure library search paths before starting your application.
Windows x64 applications must additionally call AddDllDirectory for the CUDA runtime directory before CUDA execution-provider registration; PATH alone is insufficient for the GenAI CUDA bridge. This additional step is not required for the shipped Windows ARM64 bridge.
π₯ Source Code
GitHub automatically includes source archives with the v2.4.1 release:
π Resources
| π Documentation | https://aka.ms/foundry-local-docs |
| π GitHub | https://github.com/microsoft/Foundry-Local |
| π§ͺ Samples | https://github.com/microsoft/Foundry-Local/tree/main/samples |
| π¬ Discord | https://aka.ms/foundry-local-discord |
π Feedback
File issues at https://github.com/microsoft/Foundry-Local/issues and include the SDK version, platform, and relevant diagnostics.
Full Changelog: v2.4.0...v2.4.1