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Update MRTK3 buttons and interactables to gracefully handle Spatializer Plugins that require an audio mixer #11431

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marlenaklein-msft opened this issue Mar 24, 2023 · 0 comments
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Feature Request Feature request from the community IssueMigrated MRTK3
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marlenaklein-msft commented Mar 24, 2023

This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:


Overview

The Microsoft Spatializer requires that audio sources have a spatialized audio mixer applied to the OutputAudioMixerGroup field. MRTK3 should create a mechanism to automatically configure its interactable's audio source, so to support the project's spatializer plugin.

The solution might be a warning with, Fix It button. Or a component that you add to the scene to automatically patches interable's audio sources. Or a pre-build step that patches scene's audio sources before building.

Whatever the solution is, it should be to opt-in, since not all applications will require spatialization.

@marlenaklein-msft marlenaklein-msft self-assigned this Mar 24, 2023
@marlenaklein-msft marlenaklein-msft changed the title Add Warning For Missing Audio Mixer Add Warning For Missing Audio Mixer (Spatial Audio) Mar 24, 2023
@marlenaklein-msft marlenaklein-msft added this to the MRTK v3.0 GA milestone Mar 24, 2023
@AMollis AMollis added the Feature Request Feature request from the community label Mar 27, 2023
@AMollis AMollis modified the milestones: MRTK v3.0 GA, MRTK v3.0 GA+ Apr 28, 2023
@AMollis AMollis changed the title Add Warning For Missing Audio Mixer (Spatial Audio) Update MRTK3 buttons and interactables to gracefully handle Spatializer Plugins that require an audio mixer Jul 6, 2023
@IssueSyncBot IssueSyncBot closed this as not planned Won't fix, can't repro, duplicate, stale Aug 24, 2023
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