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Surface3D 0.92.1
Surface3D 0.92.1
Free for individuals. Donation supported. Teams and studios need a Studio License.
Install on Windows: unzip and run Surface3D.exe. The first start can take a moment while shaders are prepared.
Install on Linux: make the AppImage executable and run it. Vulkan drivers come from your system.
Projects: 0.92 and earlier projects open normally. Projects that use spline handles only open in 0.92.1 or later.
New in 0.92.1
- Spline handles: drag the round handles beside a point to shape the curve; Alt+click makes it automatic again.
- Click the selected spline's line to add a point exactly there, also while still drawing the spline.
- Graph nodes show a slider for their first value on the card. Ctrl drags finely; one undo takes back the drag.
- Exposed values stay linked between a layer and its node.
- The blend tag on a layer row follows the channel shown: with Base color shown, it changes only Base color.
Fixed in 0.92.1
- Starting a new spline crashed the app.
- Tile sampler Position and Size variation drag 0-1 and accept larger typed values; node values drag -1 to 2 and
accept larger typed values. - The HDRI rotation field keeps turning past 180 degrees and has no fill.
- Unchecked boxes, such as Perspective, Wireframe and Cavity, are visible.
- Scrolling the blend mode on a layer with mixed channel modes steps through every mode, not just two.
- UV Move, Scale and Rotate fields move the selected islands: shown while dragging, applied on release.
- A rare graphics driver crash after rendering library thumbnails. Library materials show their image for now.
Known limits
- Transparency blending is not in this version.
- A Layers or Properties panel left floating returns to its dock at the next start.
- Library imports: unticked types return after a rescan.