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5.6.0
5.6.0 (2025-03-28)
See here to install.
Bug Fixes
- fix edge detection (9462170)
- fix project settings icon (202601c)
- the strength of ColorGlow, TransitionColorGlow, and ShadowColorGlow now changes according to intensity (aa4ec8d), closes #316
- UIEffect with TextMeshPro SubMeshUI appears black in the editor when saving assets (de91871)
Features
TransitionAutoPlaySpeed,TransitionTexSpeed, andEdgeShinyAutoPlaySpeedare previewed only when the object is selected in edit mode (952a94f), closes #319- add 'Flip' feature (def49c3)
- add
Detail Filterfeature (3e2c5c1) - add
EdgeColorGlowoption (53db1e6) - add
onChangeRateevent for UIEffectTweener (8ad57c8), closes #321 - add
TransitionTexSpeedoption (6b8dc5e) - add a tool that automatically fixes shaders when 'TextMeshPro Essential Resources' are located in a non-default path (8388d59)
- add shaders for TextMeshPro Overlay/SSD (51cd6d8)
- Allow specifying a preset as the target for
UIEffectReplica(cb0e8d2) - custom transform for transition and gradation (045db9c)
- expose color subfields as float-type public properties (396d06f), closes #321
- load presets partially and append to existing instance (6542543)
- add built-in presets (3db94e0)
- separate reverse curve for UIEffectTweener (2540b75), closes #312
- support
SoftMaskForUGUIpackage withUIEffect(65457e2), closes #270- SoftMaskForUGUI is a package that allows you to create soft masks for UI elements.
SoftMaskForUGUI (v3.3.0+)supportsUIEffect (v5.6.0+).- When a shader included in the samples is requested, an import dialog will automatically appear. Click the
Importbutton. - See for more details here.
-
- support UIFlip as v4 compatible component (e965b9e), closes #322
- update demo sample (abc9a41), closes #318 #320






