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A simple math library in Go that is meant to be used for 3d graphics and game development.

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Go mathematics library

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A lightweight mathematics library in Go intended to be used in graphics, simulation, and game projects.

The code is split into single-precision and double-precision packages:

  • sprec - single-precision types and functions
  • dprec - double-precision types and functions

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A simple math library in Go that is meant to be used for 3d graphics and game development.

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