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Easy Controller - Forever 1.19.4

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@github-actions github-actions released this 05 Nov 09:30
  • Move / size works again with the game's latest build (reported: errors over and over while
    placing the bar). Since its build of 2 November the game hides the exact place and size of its
    gamepad bar's buttons from addons; the addon no longer computes with them. In Move / size the
    D-pad goes by the addon's own places when the game's are hidden; the bar's size, the trigger
    toggle's background, the party wheels' places and the guide leave things as they were instead
    of erroring.

Easy Controller - Forever 1.19.3

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@github-actions github-actions released this 05 Nov 06:37
  • The game fixed its Edit Mode bug: the gamepad bar no longer leaves your own Edit Mode layouts
    (with Compact on) at the next launch. The warnings about it are gone: the chat message, the
    guide's note (step 3, its compact bar now a plain explanation) and the description's.

Easy Controller - Forever 1.19.2

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@github-actions github-actions released this 21 Oct 11:58
  • L3 / R3 with a game function alone: their trigger layers locked (reported: Jump on L3 alone,
    a spell on LT + L3 jumped instead, in water kept swimming up; Autorun on R3 alone, Quick phrases
    on LT + R3 ran Autorun). With a trigger held, the game passes the stick on without the trigger,
    and a game function (Jump, Autorun, Ping...) can only be a key binding: those layers could never
    work. They are now locked and say why, as the D-pad and A / B / X / Y already were; put a spell,
    a wheel or Nothing on the stick alone to use them.

Easy Controller - Forever 1.19.1

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@github-actions github-actions released this 21 Oct 08:45
  • Mouseover cast on the paddles (reported: a heal on a back paddle never went on the raid frame
    under the cursor, while the game's own D-pad and face buttons did). Spells and items on the
    addon's buttons (paddles, free buttons, replaced game buttons) now follow the game's mouseover
    cast like its own buttons: with it on, a heal goes on the friendly unit under the cursor (gamepad
    cursor, gyro mouse...), a harmful spell on the enemy there, the setting's modifier held if one is
    set; with nobody there, on your target or yourself as before. Works in combat. Macros keep their
    own options.
  • No more empty circles on the bar (reported): a paddle with nothing in the layer on screen is no
    longer drawn as an empty circle next to the hidden ones; it shows up when you hold the trigger of a
    layer where it does something. Move / size still shows them all.

Easy Controller - Forever 1.19.0

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@github-actions github-actions released this 18 Oct 07:10
  • Let go of the stick to use (asked, Wheels › Opening, off by default): aiming with the right
    stick, push it toward an item and let it go, the item is used, no A needed, like the
    Party/Healer wheel. For the consumables, the usable items and your own wheels; easier while
    moving, the same thumb no longer has to leave the stick for A. Sliding round the rim uses nothing
    on the way, only the last item aimed when you let go; A and B still work. Off by default: a press
    confirms, so nothing is used by accident while you aim. While it is on, the game's stick direction
    keys are on (the release needs them); your own setting comes back when you turn it off.

Easy Controller - Forever 1.18.5

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@github-actions github-actions released this 17 Oct 16:46
  • A trigger setting not kept: restarting the game is now suggested too (reported: for one
    player the setting only changed once the game was restarted, a /reload wasn't enough). The
    chat message now ends with it: still refused, restart the game.

Easy Controller - Forever 1.18.4

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@github-actions github-actions released this 17 Oct 16:39
  • A trigger setting the game doesn't keep is now said (reported: "RT as a modifier" wouldn't
    stay ticked, and nothing said why). Making RT a modifier (Home › Gamepad, or the guide), or
    replacing a game button, writes the game's own setting for the triggers. The addon now checks it
    was kept, at once and a moment later: if another addon refuses it or puts it back, the chat says
    so (and the window, if open), with what to do: turn other controller addons off, /reload, try
    again.

Easy Controller - Forever 1.18.3

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@github-actions github-actions released this 16 Oct 14:14
  • The centre dot's colour works again (reported: it no longer changed). The game's update of
    16 October rebuilt its gamepad reticle (the dot now sits beside a new swing timer), and the
    addon no longer found the dot to colour it. Home › Look › Centre dot: its colour and its
    changing colour are back; hidden worked throughout.

Easy Controller - Forever 1.18.2

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@github-actions github-actions released this 15 Oct 15:42
  • Move / size: the gamepad bar says where it moves (reported as a bug: picked up, the bar
    turned green as if it could move, and the D-pad did nothing). Since the game's patch of 9
    October its place belongs to the game's Edit Mode: its green frame now says it right over the
    bar, its size here (LB / RB), to move it the game's Edit Mode. Your extra buttons move as before.

Easy Controller - Forever 1.18.1

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@github-actions github-actions released this 15 Oct 12:56
  • Supplies are now called bag counters (Comfort › Bag counters): the round buttons that count
    your free bag slots, ammunition and reagents, and glow when you run low. A clearer name, nothing
    else changes (your settings are kept). The low supplies vibration keeps its name.