Repository navigation
Desert Strike Recomp 0.1.0
Desert Strike Recomp 0.1.0 — first release. Setup pack: no ROM or game data is included.
How to install
- Unzip anywhere and start
DesertStrikeSNESRecomp.exe. - Let it download the portable build tools (one time per machine).
- Pick your own
Desert Strike - Return to the Gulf (USA).sfc(CRC324ce26787). - Press Generate & rebuild. The game is built into
build\and started; run it from there afterwards.
What's in it
- Boots through the Electronic Arts and Visual Concepts logos and the title screen into the main menu, the campaign briefing, the map screen and the first mission.
- A fresh install starts with the CRT Geom (curved) shader; scanline, CRT and upscaler presets are under Settings → Shader, and your choice is kept.
- Check for updates on start (next to Skip launcher on boot, on by default): newer releases install over this one, keeping save states, settings and your ROM selection.
- The renderer fixes from the Super Mario Kart and Donkey Kong Country ports.
The game has no battery save: campaign progress is kept by its passwords.
Known limits
Most game code still runs through the snesrecomp interpreter; full campaigns are not yet verified.
Full history: CHANGELOG.md
SHA-256 31469036644bda325dae82c02f94f48b79a4632a9d3ef9d03bce33a6b82849ac