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Desert Strike Recomp 0.1.0

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@mpolizel mpolizel released this 01 Nov 19:19
· 3 commits to main since this release

Desert Strike Recomp 0.1.0 — first release. Setup pack: no ROM or game data is included.

How to install

  1. Unzip anywhere and start DesertStrikeSNESRecomp.exe.
  2. Let it download the portable build tools (one time per machine).
  3. Pick your own Desert Strike - Return to the Gulf (USA).sfc (CRC32 4ce26787).
  4. Press Generate & rebuild. The game is built into build\ and started; run it from there afterwards.

What's in it

  • Boots through the Electronic Arts and Visual Concepts logos and the title screen into the main menu, the campaign briefing, the map screen and the first mission.
  • A fresh install starts with the CRT Geom (curved) shader; scanline, CRT and upscaler presets are under Settings → Shader, and your choice is kept.
  • Check for updates on start (next to Skip launcher on boot, on by default): newer releases install over this one, keeping save states, settings and your ROM selection.
  • The renderer fixes from the Super Mario Kart and Donkey Kong Country ports.

The game has no battery save: campaign progress is kept by its passwords.

Known limits

Most game code still runs through the snesrecomp interpreter; full campaigns are not yet verified.

Full history: CHANGELOG.md

SHA-256 31469036644bda325dae82c02f94f48b79a4632a9d3ef9d03bce33a6b82849ac