Add feature to blender exporter to embed textures in .json file #8068
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This PR adds a feature to the blender exporter to embed textures in the .json file as base64 strings, much like three.js editor. I find this pretty useful when using the three.js editor from disk or from the web, since the texture paths from the .json file will usually not be correct relative to the three.js editor root.
The patch uses the native base64 library in python to do the encoding, and disables the copy_textures option when selected, to avoid the confusing situation of copying texture image files without using them.