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LCEStudio v1.0.1

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@mrtitanic777 mrtitanic777 released this 08 Sep 05:34

LCEStudio v1.0.1

Grab LCEStudio.exe below and run it — no Python or install needed. Everything is bundled (editor, 2D/3D renderers, the cross-platform converter engine + DLLs, textures). Windows 64-bit.

What's new

  • Auto-updater: LCEStudio now checks for new releases on launch and offers a one-click install (download, verify, self-replace, relaunch). You can also check manually from the welcome screen.
  • Added --version to the launcher.

Existing v1.0.0 users will be prompted to update to this build automatically on next launch.

LCEStudio v1.0.0

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@mrtitanic777 mrtitanic777 released this 06 Sep 20:20

LCEStudio — a complete toolkit for Minecraft: Xbox 360 / Legacy Console Edition saves.

Download & run

Grab LCEStudio.exe below and run it — no Python or install needed. Everything is bundled
(editor, 2D/3D renderers, the cross-platform converter engine + DLLs, textures). Windows 64-bit.

What's inside

  • World Library — a gallery of every world in your saves folders (thumbnail · name · platform ·
    title update), with search, detail-on-hover, and Open / Convert / Repair per world.
  • Full editor — inventory (slot grid + searchable item names), blocks, entities (searchable
    mobs), tile-entities, players, spawn, and a raw NBT tree.
  • Global NBT search — find any tag, id, item, entity or name across the whole save.
  • 2D map + inline Isometric view — top-down / Y-slice maps, plus a whole-world isometric view
    you can pan and zoom in-app.
  • 3D fly-through editor — place / break / fill, box-select, block atlas, and full-structure
    copy/paste to .schematic (chests & signs included).
  • Cross-platform converter — Xbox 360 ↔ PS3 ↔ Windows LCE, → Java (Anvil), any-title-update
    downgrade/retarget, and STFS .bin re-signing.
  • Repair & relight, challenge-world generators (Skyblock / One-Chunk / Void / Island), and
    World Timelapse (snapshot on save, scrub the history, restore any version).

Reads every LCE chunk format (TU0–TU75) and writes back console-exact, with a .bak backup.

Notes

Unofficial fan-made tool, not affiliated with Mojang/Microsoft. See the README for details and
credits (the converter engine is built on dtentiion/LCE-Save-Converter).