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Adds optional 60 FPS geometry interpolation for OpenGL while gameplay keeps its native cadence. Enable Mods > Geometry Interpolation > 60 FPS geometry interpolation; it defaults off. Unsupported scenes use native presentation. Display-rate output is not included in this release.
- Extend mailbox visibility within the resident terrain range.
- Keep adjoining terrain subdivision edges together and preserve the original camera projection.
- Retain dithering controls, quicksave fixes, Fit to screen and existing saved choices.
Opening-level movement, camera turns, jumping and current-build save/load were checked at 3x internal resolution. The packaged Windows build also passed gameplay, save/load, 60 FPS cadence, latency and GPU resource checks at 4x. Fresh profiles default to 4x. Native memory cards are preserved; save states remain specific to their build.
Windows x64. Includes OpenBIOS; provide your own game disc. CD Speed and Fast Loading packages are excluded.