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v0.0.7 - Runtime optimization batch

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@mstan mstan released this 01 Nov 01:08
· 3 commits to main since this release
c16ceae

Updated to the owner-approved gbarecomp 0.4.0 runtime, pinned at 91b3428deeed1df11ae8a17d0b01726093a7b9ed.

Both variants passed matched native and widescreen field checks, current-build save/load validation, and the owner's final play check. Release executables preserve the approved gameplay code; only engine and compatibility identity data changed for publication.

Adaptive Overworld and the game-owned mod catalog are retained. The BIOS, math services and MP2K mixer retain their qualified LLE behavior. Generated guest code uses O2; the Windows runtime uses O3 with IPO disabled.

Supply your own supported ROM and GBA BIOS; neither is included. Native in-game saves are preserved. Save states are specific to each build.

BUILDINFO.json records the source pins, build profile and archive identities. SHA256SUMS.txt verifies every release asset.