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v1.9.3 - bundled Mesen HD pack importer
The Windows download now includes the complete general-purpose Mesen HD importer, Zelda's convenience wrapper, creator credits and setup instructions. You can use the original Zelda Remastered 1.3 download ZIP directly. Python 3.11 or later is required for importing; your original ROM stays unchanged.
Extract the Windows ZIP and put your original USA PRG0 Zelda ROM and texture-pack ZIP in that folder. Open a terminal there and run this command, replacing the ROM filename if needed:
python tools/import_hdpack.py --pack "UnZipMeFirstZeldaRemasteredV1_3.zip" --rom "Zelda.nes" --out "Zelda-Remastered.nesmod"Start the game, open Mods, install Zelda-Remastered.nesmod, enable Zelda Remastered HD, and click Play. Replacement music and sound effects remain unsupported; the game uses its original NES audio. Existing unsupported-condition/missing-image sampler warnings are documented in HD-IMPORTER-README.txt.
The standalone importer ZIP is optional for older builds; all of its tools are already included in the main Windows download. Generic pack discovery and conversion live in the shared NESRecomp importer; Zelda's wrapper only supplies its game identity and creator attribution.
Validation of the extracted production archive passed: bundled importer conversion of the supplied v1.3 pack, default-off installation through Mods, 900 stock frames matching v1.9.2 and the interpreter exactly, 3000 HD gameplay frames and an exact final 300-frame fresh-process save/load continuation. Required Windows runtime DLLs and licenses are bundled, and the separate crash-symbol ZIP matches the executable's PDB identity. No ROM, third-party graphics/audio, player saves/settings or forbidden loading-speed packages are included. SHA256SUMS.txt covers every archive.
Source is included in tag v1.9.3 at bc895f4. The native engine/renderer uses the prior validated runtime pin plus a tools-only importer update. Source integration PRs remain open: Zelda #9, framework #84.