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Super Metroid v0.4.3 opens the widescreen view across connected rooms and secret
passages, and adds continuous movement through ordinary doors.
- Show neighboring rooms with their own terrain, palettes, items and animated
environmental effects, including lava and Ceres steam. - Keep neighboring enemies active by default. Mods > Widescreen > Neighboring
room logic can turn that activity Off while preserving scenery and doors. - Use continuous room transitions by default. Choose Native under
Room transitions to retain the original door animation. - Open door bubbles from either side with the required native weapons and
ammunition. Closed doors and walls continue to block interactions. - Preserve resident enemies, projectiles, collected items and door state when
entering and revisiting rooms. Boss encounters and progression still start
through their normal room-entry conditions.
Fresh installs enable Widescreen with adaptive Fit. Existing saved aspect,
renderer and mod choices remain honored. Keep your settings and native SRAM
saves when updating; save states belong to their exact build.
Supply your own supported unmodified Super Metroid ROM. Packages contain the
precompiled runtime and mod catalog, with no ROMs, developer saves or toolchain.