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Super Metroid v0.4.3 - precompiled runtime

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@mstan mstan released this 06 Nov 20:05

Super Metroid v0.4.3 opens the widescreen view across connected rooms and secret
passages, and adds continuous movement through ordinary doors.

  • Show neighboring rooms with their own terrain, palettes, items and animated
    environmental effects, including lava and Ceres steam.
  • Keep neighboring enemies active by default. Mods > Widescreen > Neighboring
    room logic
    can turn that activity Off while preserving scenery and doors.
  • Use continuous room transitions by default. Choose Native under
    Room transitions to retain the original door animation.
  • Open door bubbles from either side with the required native weapons and
    ammunition. Closed doors and walls continue to block interactions.
  • Preserve resident enemies, projectiles, collected items and door state when
    entering and revisiting rooms. Boss encounters and progression still start
    through their normal room-entry conditions.

Fresh installs enable Widescreen with adaptive Fit. Existing saved aspect,
renderer and mod choices remain honored. Keep your settings and native SRAM
saves when updating; save states belong to their exact build.

Supply your own supported unmodified Super Metroid ROM. Packages contain the
precompiled runtime and mod catalog, with no ROMs, developer saves or toolchain.