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Tomba! (USA) v0.24.3-alpha - TCP server, HLE, HD and Widescreen

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@mstan mstan released this 03 Nov 04:25
· 2 commits to master since this release

Tomba! (USA), SCUS-94236 only. Windows x64 prerelease.

Restores the production TCP Debug Server previously available only in the PR #49 test build. The implementation is now integrated into engine master and Tomba master, so future mainline updates retain it. Enable TCP Debug Server under Mods / Advanced before Launch, then connect to 127.0.0.1:4370. The remembered option starts disabled. Archipelago bulk-memory writes support 1–1024 bytes and reject malformed or out-of-range requests atomically; see docs/ARCHIPELAGO.md in the ZIP.

Includes the qualified enhanced HLE/native execution features and default 4x Internal Resolution (1x–32x available, subject to GPU limits). Fresh profiles also enable adaptive Widescreen / Fit to Window. Explicit saved aspect, mod and resolution choices are preserved.

Verified the exact archive in the opening USA area: default-off and remembered TCP on/off, 128-byte read/write, current-build snapshot save/load, live 16:9/21:9 Fit resizing, saved fixed-aspect and disabled choices, actual 4x OpenGL capture, and normal shutdown. All nine Tomba tests, both new engine unit tests, all six production TCP protocol cases, engine CI and the shared public package verifier passed. Full external Archipelago client/seed gameplay was not run here.

USA payload only. No game disc, retail BIOS, personal saves/settings, CD Speed or Fast Loading packages are included. OpenBIOS is bundled. Keep native memory-card saves when updating; execution snapshots are build-specific.

Built from title b594982, engine f4cf8917034402738fc9a5244edd54cbd7d184a5 and recomp-ui 817c2985d371f8d19d70d9d1d9629425ed6cfd68. The tested title and engine commits are preserved in their master histories.

Archive SHA-256: 38bfdb972bbeadc5a89004d2dd6e7f94ff858593dc21778c62d7937a8a3bc551