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Tsumu Light v0.1.1

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@mstan mstan released this 31 Oct 01:07
641918e

Tsumu Light v0.1.1 ships the merged PSXRecomp optimization work and the shared Internal Resolution mod, enabled at 4x by default. Mods offers saved choices from Native (1x) through 32x, subject to the renderer?s hardware limits.

Adaptive widescreen, corner HUD, Stable World Textures, English localization, digital controller reporting and native memory cards are preserved. CD Speed and Fast Loading packages are excluded.

Windows x64 package; supply your own supported game disc. This archive was freshly built with selective runtime PGO and passed independent package verification.

Built title: 20dc35b6b33ad2ad4daf526926d9ac8daa5f82ff
Engine: 09ba00ed7ad9d5e7d88ca428e2c7dc23822a2ded
ZIP SHA-256: 176db46ec2b290ea0d6effcf4e18f3d95c80a20193c1cb1e668e0beac6cb5ff8

Tsumu Light Recompiled v0.1.0

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@mstan mstan released this 08 Oct 19:00

Tsumu Light v0.1.0 brings the approved adaptive widescreen, world-culling and HUD improvements to Windows x64 and native Linux x86_64.

  • Adaptive native widescreen follows the window aspect.
  • OpenGL with 1080p internal resolution, exact projection and Stable World Textures default on.
  • Puzzle, block and attract-demo world polygons use adaptive horizontal culling.
  • The stage/battery HUD anchors top left; the complete rotating block preview anchors top right.
  • English localization and bundled OpenBIOS default on.
  • Interpolation is unavailable. Generic CD speed and host-pacing options are retired; this release does not claim a Tsumu-specific loading speedup.

Download the Windows ZIP or Linux AppImage and select your own game disc. SHA-256 checksums are included.

Validation: owner-approved Windows gameplay, plus package checks on both platforms for embedded version/profile, defaults, dependencies, translation resources and OpenGL startup with automatic OpenBIOS. Complete course and measured audio coverage are not claimed.

TsumuLightRecomp shared staging validation 2026-09-03

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@mstan mstan released this 03 Sep 17:14
9fa07da

Windows and Linux validation build from merged master. Staged psxrecomp toolchain present. The staged config does not declare overlay_cache, so shard count is intentionally 0 on both platforms. Soaks reported autocompile_degraded 0.

Tsumu Light Recomp v0.0.2

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@mstan mstan released this 10 Jul 20:43

🛠️ Critical boot fix + self-contained package

If v0.0.1 failed to start or closed itself moments after launch, this release is the fix.

  • Boot fix. v0.0.1 relied on a reference copy of the game's boot executable that only exists in a development checkout (it's game data, so it is never shipped in the zip). Without it, the runtime's text-integrity guard never armed — the guard the English-translation layer also depends on. The runtime now extracts that reference directly from your disc image (the same bytes the BIOS boots), so it works on every install.
  • Self-contained exe. v0.0.1 shipped loose MinGW DLLs (SDL2.dll, libgcc_s_seh-1.dll, …) that could collide with copies elsewhere on your system (0xc000007b on launch). v0.0.2 is a single statically-linked executable importing only Windows system DLLs.
  • The package now ships game.toml, the English translations/ tables, release notes, and a START_HERE.txt.

Everything from v0.0.1 carries forward: playable end to end via instant boot, runtime English fan-translation (launcher → Localization), integrated launcher, keyboard/DualShock support.

As always: bring your own legally obtained PS1 BIOS (SCPH1001.BIN — the standard US BIOS works; the default instant boot skips the console's region check) and Tsumu Light (Japan, SLPS-02253) disc image — see START_HERE.txt in the zip.

Tsumu Light Recomp v0.0.1

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@mstan mstan released this 07 Jul 01:02

Caution

This build can fail to start on user machines (a reference file needed by the runtime's text-integrity guard only exists in development checkouts), and it ships loose MinGW DLLs that can collide with copies elsewhere on your system. Download v0.0.2 instead.

Tsumu Light Recomp — Release Notes

v0.0.1 — 2026-07-06

First public release. Tsumu Light (Japan, SLPS-02253) statically recompiled to a
native Windows executable on the PSXRecomp
framework.

Highlights

  • Playable end to end — boots via instant HLE boot straight into the game.
  • English fan-translation applied at runtime: HUD, menus, stage names, and
    the memory-card save/format/quit dialogs. Selectable in the launcher
    (Settings → Localization: English default, or Default for the
    untranslated original).
  • Integrated launcher (RmlUi) for video, audio, controller, memory-card, and
    localization settings. Digital-pad only (Tsumu is a digital game), so the
    pad-mode picker is hidden.
  • Controller support — keyboard or a DualShock/DualSense, chosen in the
    launcher's device dropdown.

Notes

  • Requires your own legally obtained Tsumu Light disc and a PS1 BIOS
    (SCPH1001.BIN); NTSC-J region. Neither is distributed here.
  • Generated recomp C, the disc image, BIOS, memory cards, and launcher cover art
    are produced/supplied locally and are not part of this repository.