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v0.3.0
This release brings the addon up to date with current versions of Blender and the VRM Add-on for Blender. Thank you to everyone who reported issues and contributed patches while this project was quiet.
Fixes
- support the renamed argument in the VRM addon 4.0 operator (#17, thanks @EviTRea)
- skip human bone entries that are not bone references (#13)
- skip renaming rig bones that Rigify did not generate (#13, thanks @rblz, @nonchang-net and @ElAbuelo2)
- generate a deform bone for the head: an unmapped neck bone collapsed the head chain, so Rigify produced no deform bone for the head
- copy shape key controls compatibly with Blender 5.0 (#16, thanks @AlGhozaliRamadhan)
Tests
- add a self-bootstrapping headless test suite covering 13 VRoid sample models, run in CI on every push against Blender 4.5 and 5.1
Compatibility
Tested with Blender 4.1.1 through 5.1.2 and VRM Add-on for Blender 2.20.54 through 4.4.0, on both the VRM 0.x and 1.0 formats. This addon supports models authored in VRoid Studio, or models that follow VRoid's bone naming conventions.