Repository navigation
Per Aspera Ad Astra RC1
Pre-release
Pre-release
First release with support for templates! Templates are python scripts that can automate more complicated use cases, like creating entire blending layer trees or registering clips in bulk.
NOTE:
Not one of the templates has been tested in-game so far.
This prerelease is aimed at getting people to use them and get some feedback.
Templates:
- example.py: check this first if you want to create your own templates
- ER/dodge_stutter_fix.py: fixes the infamous dodge stutter issue
- ER/gesture.py: create a new gesture slot (start, loop, end)
- ER/goods_anim.py: create a new slot for consumables (oneshot or weapon buffs)
- ER/grab_victim.py: create a new behavior for being grabbed
- ER/new_jump.py: creates new directional jumps with support for jump attacks
- ER/npc_attacks.py: create new slots for NPC attacks
- ER/throw_attack.py: create a new behavior for grabbing enemies
- SDT/npc_animations.py: create new slots for NPC actions
Most of these templates are based on the fine work of these astonishingly fine people:
FloppyDonuts, Raster, Ionian, PossiblyShibi
In other news:
- fixed several issues around creating new objects
- fixed some issues with variable/event/animation management
- improved search functionality and speed
- right click a flags attribute to set it from a number
- many, many, MANY UI improvements
- additional descriptions in the most important dialogs
A huge shoutout to Igor for testing and helping to debug!