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Releases · needle-mirror/com.unity.adaptiveperformance.samsung.android
5.1.0
5.0.0
[5.0.0] - 2023-04-10
Added
- Adaptive Performance Subsystem is using the internal Subsystems module now and removed the subsystem registration. This introduces an internal APProvider class.
- Updates to provider loader and subsystem to align with base package changes to enable lifecycle management.
Changed
- Samsung provider was changed to support the new APIs.
- Improved handling for GameSDK APIs that may not be available on certain devices.
Fixed
- Adjusted the loader and subsystem initialization process to allow for falling back to another subsystem if init is not successful.
5.0.0-pre.2
[5.0.0] - 2023-04-10
Added
- Adaptive Performance Subsystem is using the internal Subsystems module now and removed the subsystem registration. This introduces an internal APProvider class.
- Updates to provider loader and subsystem to align with base package changes to enable lifecycle management.
Changed
- Samsung provider was changed to support the new APIs.
- Improved handling for GameSDK APIs that may not be available on certain devices.
Fixed
- Adjusted the loader and subsystem initialization process to allow for falling back to another subsystem if init is not successful.
4.0.2
[4.0.2] - 2022-11-08
Fixed
- Adjusted the loader and subsystem initialization process to allow for falling back to another subsystem if init is not successful.
3.0.4
[3.0.4] - 2022-11-08
Fixed
- Adjusted the loader and subsystem initialization process to allow for falling back to another subsystem if init is not successful.
2.2.5
[2.2.5] - 2022-11-08
Fixed
- Adjusted the loader and subsystem initialization process to allow for falling back to another subsystem if init is not successful.
5.0.0-pre.1
[5.0.0] - 2023-04-10
Added
- Adaptive Performance Subsystem is using the internal Subsystems module now and removed the subsystem registration. This introduces an internal APProvider class.
- Updates to provider loader and subsystem to align with base package changes to enable lifecycle management.
Changed
- Samsung provider was changed to support the new APIs.
- Improved handling for GameSDK APIs that may not be available on certain devices.
4.0.1
[4.0.1] - 2022-06-15
Added
- Fix bug where Adaptive Performance Samsung Provider is not deinitialized properly after not being successfully initialized due to lack of Samsung GameSDK.
Changed
- Improved handling for GameSDK APIs that may not be available on certain devices.
3.0.3
[3.0.3] - 2022-06-15
Added
- Fix bug where Adaptive Performance Samsung Provider is not deinitialized properly after not being successfully initialized due to lack of Samsung GameSDK.
Changed
- Improved handling for GameSDK APIs that may not be available on certain devices.
2.2.4
[2.2.4] - 2022-06-15
Added
- Fix bug where Adaptive Performance Samsung Provider is not deinitialized properly after not being successfully initialized due to lack of Samsung GameSDK.
Changed
- Improved handling for GameSDK APIs that may not be available on certain devices.