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1.3.4

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 25 Jan 22:54

[1.3.4] - 2026-01-25

Fixed

  • Fixed the usage of obsolete InstanceId API.
  • Fixed the trackpad sample.

[2.0.3] - 2026-01-25

Fixed

  • Composite Numerical fields (such as Vector fields, Bounds fields, etc) previous value returned in the ChangeEvent is now the correct one.
  • Fixed the use of obsolete API in Trackpad sample
  • Fixed applying anchored popup positions only if the computed values are different than the existing ones to avoid floating point precision issues in the layout.
  • Fixed the usage of obsolete InstanceId API.
  • App UI Icons StyleSheet Asset now has a StyleSheet icon in the Project window when creating the StyleSheet Asset.

[2.1.5] - 2026-01-24

Fixed

  • Fixed the usage of obsolete InstanceId API.

[2.2.0-pre.4] - 2026-01-23

Added

  • Added support of DevicePixelRatio in WebGL native plugin to determine the current ScaleFactor applied to the canvas.
  • Added Uxml cloneTree and element binding by name source generators. See the documentation for more information.
  • Added runtime data binding support to BaseGridView component.
  • Added the support of custom ColorPicker inside the ColorField element via customPicker property.
  • Added support of system theme in WebGL. Use Platform.darkMode or register your callback on the Platform.darkModeChanged event to make changes in your application based on the current system theme.
  • Added support of drag-to-increment-value feature in InputLabel UI element.
  • Added support of system clipboard in WebGL platform for text fields.

Fixed

  • Composite Numerical fields (such as Vector fields, Bounds fields, etc) previous value returned in the ChangeEvent is now the correct one.
  • Fixed applying anchored popup positions only if the computed values are different than the existing ones to avoid floating point precision issues in the layout.
  • App UI Icons StyleSheet Asset now has a StyleSheet icon in the Project window when creating the StyleSheet Asset.

[2.1.4] - 2026-01-23

Fixed

  • Composite Numerical fields (such as Vector fields, Bounds fields, etc) previous value returned in the ChangeEvent is now the correct one.
  • Fixed applying anchored popup positions only if the computed values are different than the existing ones to avoid floating point precision issues in the layout.
  • App UI Icons StyleSheet Asset now has a StyleSheet icon in the Project window when creating the StyleSheet Asset.

[2.1.3] - 2025-12-10

Fixed

  • Fixed the AppUI settings assets search and auto-assignation before building a project.
  • Fixed columns size and added more info in Storybook window.
  • Fixed VisualElementExtensions.IsOnScreen method which gave wrong results in world-space panels.
  • Fixed code path activation for native plugins depending on target platform

Added

  • Added support of CoreCLR for the migration from Mono scripting backend for Unity 6.5+

[2.0.2] - 2025-12-10

Fixed

  • Fixed the AppUI settings assets search and auto-assignation before building a project.
  • Fixed columns size and added more info in Storybook window.
  • Fixed VisualElementExtensions.IsOnScreen method which gave wrong results in world-space panels.
  • Fixed code path activation for native plugins depending on target platform

Added

  • Added support of CoreCLR for the migration from Mono scripting backend for Unity 6.5+