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Adding event in access token component for packages to be notified of changes to the IAccessToken value.
Added GenerateSignInCodeAsync method to generate a sign-in code that can be used to sign-in.
Added SignInWithCodeAsync method to sign in using the previously generated sign-in code. This method can optionally poll the server for sign-in confirmation.
Added GetSignInCodeInfoAsync method to fetch information about a given sign-in code.
Added ConfirmCodeAsync method for sending a request to confirm a provided sign-in code.
Added SignInCodeReceived which is triggered when SignInWithCodeAsync method successfully generates aSignInCode.
Added SignInCodeExpired which is invoked when the sign-in code expires.
Adding server authentication service which lets developers authorize operations when running on unity's game server hosting or with service accounts.