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3.9.0

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@Needle-Mirror-Bot Needle-Mirror-Bot released this 13 Nov 22:18

[3.9.0] - 2026-11-03

Added

  • Added Unity services CLI commands for Authentication, available when com.unity.pipeline is installed.
  • Added services.authentication.player_accounts CLI commands (compiled only when com.unity.pipeline is installed) to set up Unity Player Accounts for the linked project without the Dashboard: enable, get and update for the project's Player Accounts client, and list_identity_providers, create_identity_provider, enable_identity_provider, disable_identity_provider and delete_identity_provider for the game's own Apple, Google and Facebook apps.
  • Live Releases: sign-in requests now include the release pointer configured in Core, so the server resolves the player's session to that release. The resolved release is available from AuthenticationService.Instance.Targeting.ReleaseId and ReleaseName, and is shared with other Unity Gaming Services packages through Core.
  • Live Releases: in Play Mode in the Editor, sign-in uses the release selected for the active environment in Project Settings > Services > Environments, unless a release pointer is set in code.

Changed