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Neitey’s OpenTie-VR 0.3.2 (Quest, Steam Frame & PCVR)

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@neitey neitey released this 02 Nov 14:43
· 1 commit to vr since this release

Neitey's OpenTie-VR 0.3.2

New

  • Target incoming warhead: Alt+I, the INCOMING button on the lap console, the radial menu, or the voice command "incoming missile".
  • Finer stick control: small stick movements now turn gently, for precise aim. Full deflection still turns at full rate.
  • The startup films, the intro crawl and the menus after a won mission now play in front of the Imperial fleet.
  • The TIE Fighter 1995 starfield by default. Settings > Video > Starfield Style still offers the others.
  • Tactical map colours: Rebels green, Imperials red, neutral blue; missiles orange, torpedoes and bombs yellow.
  • Quest 2: lighter default settings for a steadier frame rate (smaller render size, foveation High, smaller HUD images, direct output). "Restore VR Defaults" brings them back. Settings you have already changed are kept.
  • The log records the headset's overheating and performance warnings, and memory use every 5 seconds, to help track down slowdowns.

Fixes

  • Laser bolts and ships beside or behind you no longer point the wrong way.
  • The launcher's update check now finds the Quest download, not the PC VR one.
  • PC VR is up to date with all of the above.
  • Smooth flight movement, fixes for smooth enemy craft rendering.