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Talos Shader Technical Preview v0.1.2

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@nekochan1122 nekochan1122 released this 10 Oct 17:55
· 6 commits to main since this release

Talos Shader 技术预览版 v0.1.2 / Technical Preview v0.1.2

  • 新增共用角色反射,默认开启,改善昏暗场景中金属部位发黑的问题。
  • 保留游戏网格原材质的描边方向,修复部分服装描边。
  • 修复部分头模眼白遮挡瞳孔的问题。

本次只需更新主包,贴图包沿用 v0.1.1。首次安装仍需要两个包。
关闭 KKS,将旧 CharacterNPR zipmod 备份到 mods 以外,再把主包解压到游戏根目录。已还原过的角色请重新执行 Restore selected character。MaterialEditor 需要 5.0 或更高版本。

  • Adds shared character reflections, enabled by default, to improve metallic parts in dark scenes.
  • Preserves the original outline direction for matched game meshes.
  • Fixes iris occlusion by eye-white materials on some head mods.

Update only the main pack. The v0.1.1 texture pack remains compatible; both packs are required for a first installation.
Close KKS, back up the previous CharacterNPR zipmod outside mods, and extract the main pack into the game root. Run Restore selected character again. MaterialEditor 5.0 or later is required.

本预览仅开放部分相对稳定的功能,不代表正式版品质。所有内容仅供学习使用。禁止公开发布使用本渲染器制作的 R18 视频。
This technical preview does not represent full-release quality. All content is for study only. Do not publicly publish R18 videos produced with this renderer.