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Talos Shader Technical Preview v0.1.6
Talos Shader 技术预览版 v0.1.6
本次包含 v0.1.3–v0.1.5 的累计更新。
- 新增庄方宜,包含材质、光照预设、角色页灯光及相机,现支持九个角色。
- 更新祀的模型数据、材质及角色页灯光,兼容祀与庄方宜旧版模型角色卡的贴图。
- 改进服装识别,支持眼睛与眉毛透过刘海及半透明发丝层,遵循 KKS 显示设置。
- 修复重复一键后瞳孔消失、部分头模眼睑阴影偏移,以及 MaterialEditor 向量属性兼容性问题。
主包与材质包都需要更新到 v0.1.6。 主包见本页附件。
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关闭 KKS,将旧 CharacterNPR zipmod 备份到 mods 以外,再把两个包解压到游戏根目录,允许覆盖。已还原过的角色请重新执行 Restore selected character。MaterialEditor 需要 5.0 或更高版本。
English
Includes the cumulative v0.1.3–v0.1.5 updates.
- Adds Zhuang Fangyi with material data, lighting presets, page lights and camera; nine characters are supported.
- Updates Si's model data, materials and page lights, including legacy textures for Si and Zhuang Fangyi cards.
- Improves outfit matching and supports eyes/brows through bangs with a translucent hair layer, following KKS display settings.
- Fixes disappearing irises after repeated restore, eyelid shadow alignment on some head mods, and MaterialEditor vector property compatibility.
Update both packs to v0.1.6. The main pack is attached.
Close KKS, back up the previous CharacterNPR zipmod outside mods, and extract both packs into the game root. Run Restore selected character again. MaterialEditor 5.0 or later is required.
本技术预览不代表正式版品质。所有内容仅供学习使用。禁止公开发布使用本渲染器制作的 R18 视频。
This technical preview does not represent full-release quality. All content is for study only. Do not publicly publish R18 videos produced with this renderer.