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v0.3.0_beta

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@nicguzzo nicguzzo released this 23 Feb 22:15
· 80 commits to main since this release

What's Changed

  • Add Russian translation (ru_ru.json) by @TheAnaxMan in #47
  • fix: multiple crashes and missing features across mc versions by @jeremyepling in #102
  • feat: wand HUD overhaul, keybind conflict fix, and mode switching improvements by @jeremyepling in #103
  • fix: replace custom widget tooltips with vanilla rendering to fix z-order bug and reduce code by @jeremyepling in #104
  • fix: don't render offhand ghost block for Copy mode by @jeremyepling in #105
  • feat: add INVERTED flag to Box mode and fix depth direction by @jeremyepling in #106
  • feat: split block state into independent rotate + flip controls by @jeremyepling in #107
  • fix: add missing Divider.java referenced by WandScreen by @jeremyepling in #108
  • Wand screen UI cleanup and tool message improvements by @jeremyepling in #109
  • fix: don't show wrong tool message when block has no use action by @jeremyepling in #110
  • fix: allow wand to destroy hand-mineable blocks without requiring a tool by @jeremyepling in #111
  • feat: unify Alt-freeze and Anchor into single lock-position system by @jeremyepling in #112
  • Rename anchor to pin, fix HUD radius, and clean up overlay by @jeremyepling in #113
  • fix: apply block placement, flip, and rotation on replace actions by @jeremyepling in #114
  • Update README to reflect latest features by @jeremyepling in #115
  • Refactor: extract InventoryManager, fix cross-version bugs by @jeremyepling in #116
  • ci: add GitHub Actions CI/CD workflows and changelog by @jeremyepling in #117
  • New build system by @nicguzzo in #118
  • feat: hold-to-open mode selector grid, tap-V to cycle by @jeremyepling in #120
  • fix: fluid preview rendering for all modes with water/lava buckets by @jeremyepling in #121
  • ci: parallel matrix build, only configure target MC version by @jeremyepling in #122
  • refactor: extract readItemStackFromBuf into Compat, support multi-line tooltips by @jeremyepling in #123
  • feat: action-level undo/redo with sound, HUD updates, and use-action support by @jeremyepling in #124
  • fix: align config defaults and fix dark inventory screen on 1.21.1 by @jeremyepling in #125
  • feat: support removing wax and oxidation with axe in USE mode by @jeremyepling in #126
  • feat: separate reach distance and target air into independent controls by @jeremyepling in #127
  • ci: upload separate artifacts for each build target by @jeremyepling in #128
  • HUD improvements, mode cycling fix, and sphere placement fix by @jeremyepling in #129
  • fix: place crops as seeds (age=0) in survival mode by @jeremyepling in #130
  • feat: add recipe book unlock advancements for all recipes by @jeremyepling in #131
  • Allow keep_p1 to continue fills beyond wand limit with pin support by @jeremyepling in #132
  • Change mode switch message to "Action Mode" format by @jeremyepling in #133
  • feat: wand HUD improvements, tri-state config, and palette tooltips by @jeremyepling in #134
  • Style error messages red and convert hardcoded strings to translation keys by @jeremyepling in #135
  • feat: add "Replace blocks" tri-state setting for Place action by @jeremyepling in #136

Full Changelog: https://github.com/nicguzzo/wands/commits/v0.3.0_beta