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Changelog
- Added encrypted tickets (and implemented a CallResults API in general...).
- Added Steam China stuff in case you need it.
- Implemented some stuff for Parworks so it can run without YYG's Steamworks thing at all, NOT USED as of now!
- Added a utils script to convert between Steam UNIX time and GameMaker
date_*functions.
Functions that start with _ (_Par) are private and must not be used in the game's code.