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Survival
You start with 3 hearts; maximum health grows with your level up to 10 hearts. The XP curve is MITE's, levels can go negative, and the food bar is capped by level. Hunger tracks satiety and nutrition, protein and phytonutrients, insulin and humidity; natural regeneration is slow. Sleep never speeds up time on a dedicated server.
![]() HUD at level 3: few hearts, MITE level number, food bar capped by level. |
![]() Malnourished: P and V markers (no protein, no phytonutrients) and the one-time hint. |
![]() Food tooltip: satiety, nutrition and nutrients. |
![]() Death screen with the 120 s forced respawn countdown. |
Witches can curse you; the curse icon appears once you have discovered it, and a disenchanting bottle lifts it.
![]() A witch's curse: icon top left, messages in chat |
![]() Hovering the icon in an inventory names the curse |
![]() One-time contextual hints, and a disenchanting bottle lifting the curse |
![]() Punching a log does nothing; a flint hatchet chops it |
![]() Gravel mostly drops itself, sometimes flint shards or nuggets |
![]() Remove its support and dirt falls |
![]() Too many foods on a campfire put it out |
![]() Right-click gems to sacrifice them for XP, 3 emeralds a day at most |
![]() Blight spreads and withers crops (random ticks sped up) |
![]() Zombies dig through dirt to reach the player |
![]() A squid hunts the boater and smashes the boat |
![]() A wild horse lets a sneaking player close, then shies away |
Also: crops grow better in rows, livestock eats its pasture, villager trades do not restock and give no XP, monsters spawn up to block light 7.
![]() Clay oven: coal is too hot, only sticks or charcoal |
![]() Stone furnace smelting raw copper at heat 2/2 |
![]() Raw mithril needs heat 3: too cold |
![]() Copper anvil: repair paid in copper nuggets |
![]() Enchanting table: costs paid in MITE XP points |
![]() The mod's advancement tab (49 advancements plus the tab root) |
![]() Silver strongbox: only its owner can open it |
![]() Someone else's strongbox stays shut |
![]() World creation starts on Hard |
![]() /commands and /villages (village unlock conditions) |
![]() /stats and /state: level, bonuses, nutrition, curse, moon |
![]() Every text is translated (English and French) |
The enchanting table has 17 new enchantments; metal anvils repair with nuggets; a disenchanting bottle strips enchantments.
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