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v0.3.0

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@github-actions github-actions released this 07 Oct 15:45

What's new

ac8e324 docs(agents): scan blind-spot notes, entity decay rationale, release verification gate
eb6e894 docs(agents): v0.3.0 completion entry and handover notes
563b34d chore(assets): re-record all screenshots and demo.gif for v0.3.0
c0601a4 fix(pet): visual walk-test fixes from adversarial UI review
41cd588 feat(pet): family tree lineage in stats (interactivity 5/5)
b924c7d feat(pet): offline mini-diary (interactivity 4/5)
e8a17b1 feat(pet): lived-in canvas - crumbs & poops (interactivity 3/5)
fe0e542 feat(pet): circadian greetings - morning/nap/bedtime/return (interactivity 2/5)
95e9e60 feat(pet): personality - derived cuddly/lively/gluttonous traits (interactivity 1/5)


Run it: download pet.mjs below, then node pet.mjs (Node >= 18).

v0.2.4

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@github-actions github-actions released this 07 Oct 13:34

What's new

e94be7d docs(agents): v0.2.4 entry - post-review patch release
c8e43ef docs(agents): post-review fixes + snack mood-loop watch item
285c810 test(scripts): stagger-zero regression (fails on pre-fix code)
c00e7d7 fix(pet): post-review - staggered double-zero takes min deadline, doc stragglers


Run it: download pet.mjs below, then node pet.mjs (Node >= 18).

v0.2.3

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@github-actions github-actions released this 07 Oct 13:16

What's new

4a49813 docs(agents): v0.2.3 shipped - roadmap reorder, interactivity next
d0e8ae4 chore(assets): re-capture gallery + demo (alarm shot, red danger bars)
9233792 docs: v0.2.3 - deadlines, sickness two sources, 1h grace, red bars
f98e1ec test(scripts): zero-thirst scan scenario + alarm capture segment
7a8de7a fix(pet): walktest round 3 - thirst/hunger deadline, sickness v2, red danger bars
35fbf2e docs(agents): day closeout - v0.2.2 shipped, save-version 4 note for v0.3.0


Run it: download pet.mjs below, then node pet.mjs (Node >= 18).

v0.2.2

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@github-actions github-actions released this 21 Sep 12:10

What's new

2d469d0 docs: v0.2.2 sync - play burn, sickness matrix, active metabolism
11a7410 chore(assets): re-capture gallery + demo (badge, fx guard, rps title)
7b3f21b test(scripts): scan sick-upset & obese-rescue scenarios
8409341 fix(pet): walktest round 2 - obesity rescue, sickness sources, rps spoiler, badge labels
3126337 docs(agents): day closeout - dual-clone workflow, v0.3.0 scope


Run it: download pet.mjs below, then node pet.mjs (Node >= 18).

v0.2.1

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@github-actions github-actions released this 17 Sep 08:30

What's new

f440f26 docs: v0.2.1 sync - bath/rps tables, scanner in dev loop, handoff notes
a7ec2b8 chore(assets): re-capture gallery + demo with reveal animation
114a6cd feat(pet): walktest round - rps reveal animation, bath costs, layout fixes
bfe0a46 feat(scripts): headless VT regression scanner - 23 scenarios, overflow/collision/marker checks
4c57945 docs(agents): v0.2.0 closeout - pitfalls, adaptivity/fat-render notes, handoff


Run it: download pet.mjs below, then node pet.mjs (Node >= 18).

v0.2.0

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@github-actions github-actions released this 12 Sep 17:15

What's new

c16d67d fix(render): keep fat padding centered on the sprite axis
c4c4481 fix(render): outward fat padding so slime/hamster visibly fatten
d09393b feat(ui): terminal-size adaptivity - small-window guard, narrow button tier
94856a9 docs: v0.2.0 sync - help-screen key row, gallery + refreshed assets
584eb0c feat(pet): v0.2.0 - help screen, save migration chain, dogfood fixes
ae17f6b docs(agents): expand v0.2.0 plan into self-contained items
e111a0f docs(agents): add agent guide for AI-assisted development
746c7d2 docs(readme): link i18n issue #1


Run it: download pet.mjs below, then node pet.mjs (Node >= 18).

v0.1.0

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@github-actions github-actions released this 11 Sep 15:36

What's new

4d869aa chore: drop unused VHS fixture stager
85bd108 feat(docs): animated demo GIF via deterministic replay pipeline
6c99433 docs(community): contributing guide and issue templates
5c2c642 feat(ci): tag-driven release workflow and smoke CI
ae217eb docs(readme): rich bilingual readme with real screenshots and demo screencast
95d9390 feat(docs): VT capture/render pipeline, real screenshots and demo screencast
3ddc4f3 fix(rps): keep tall sprites clear of hint and button rows
0f7ceb4 feat(stage): elder stage day 21-30, fading but cozy
339a312 feat(chat): stat-aware small talk (c key)
3ebb343 feat(game): rock-paper-scissors mini-game (g key, learnable pet tendencies)
6792733 feat(action): petting fatigue (2 free pets per rolling hour)
c31b869 feat(balance): 25-30min interaction cadence (decay retune)
de63034 feat(action): snack appeal above meal refusal line (85)
2705769 feat(action): play soils the pet (clean -5)
de93132 fix(render): adaptive egg-select layout for narrow panes, CJK-width-safe buttons
f6fcda0 fix(art): dragon horns symmetric on the skull, frames width-aligned
f15cb08 fix(stats): two-column dashboard layout, no more codex/career overlap
cbec0f5 feat: six death codex, medicine, interlocked needs, wandering pets
b1ea3bc feat: hamster species, action FX, anti-spam pacing, stats dashboard, --fast mode
2210a5a feat: initial public release — terminal pixel pet, single-file zero-dep TUI


Run it: download pet.mjs below, then node pet.mjs (Node >= 18).