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3in1 #27
3in1
#27
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3 Actions to choose from
Plain Godot export: Export actually end with segfault but after export, so binaries should work as expected
Using firebelley/godot-export: 1 pass ends with segfault, but binaries should work fine
Using firebelley/godot-export: 2 passes, 1st one ends with segfault, but second one pass (Just to be sure, that everything works)
This discussion was created from the release 3in1.
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