Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

OpenGL3 backend for imgui fails to load on MacOS Wine #6577

Open
tqoo opened this issue Jul 5, 2023 · 1 comment
Open

OpenGL3 backend for imgui fails to load on MacOS Wine #6577

tqoo opened this issue Jul 5, 2023 · 1 comment

Comments

@tqoo
Copy link

tqoo commented Jul 5, 2023

Version/Branch of Dear ImGui:

Version: 1.89.7
Branch: master

Back-end/Renderer/Compiler/OS

Back-ends: imgui_impl_OpenGL3.cpp + imgui_impl_Win32.cpp (or specify if using a custom engine/back-end)
Compiler: XXX (if the question is related to building or platform specific features)
Operating System: MacOS with Wine

My Issue/Question:
OpenGL3 backend for imgui fails to render on MacOS Wine

Standalone, minimal, complete and verifiable example: (see #2261)
You can test this by running the demo binaries for imgui OpenGL3 in the README

@ocornut
Copy link
Owner

ocornut commented Jul 5, 2023

OSX has stricter requirements on available OpenGL context versions, hence the ifdef in the main.cpp of our examples. I don’t know if Wine would aim to magically adjust that or if it is expected the app to be mindful ahead of time and if there is a best practice/idiom to get it working.

If you want to solve this you will need to do some researchs on the topic.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants