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v1.1.0

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@olmescode olmescode released this 18 Nov 18:57
· 5 commits to main since this release

Release Notes - [v1.1.0]

New Features

  • Added isLoadingData function to check if the server is currently loading player data.
  • Introducing waitForDataLoadAsync function to yield until a player's data has loaded.
  • Implemented hasLoaded function to check if the server has finished loading player data.
  • Added hasLoadingErrored function to identify if there were errors during data loading.
  • Introduced getLoadError function to retrieve the error type encountered during loading.
  • Added loadedData a new event that fires when the player's data has finished loading.

Improved Performance

  • The new APIs make it easier to check if a player's data has loaded and to wait for it to load before accessing it.
  • The code has been optimized to improve performance.

Bug Fixes

  • None

Known Issues

  • None

Release Highlights

  • New APIs for managing player data
  • Improved performance

Additional Notes

For more information on the new APIs, please refer to the documentation.