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v1.1.0
Release Notes - [v1.1.0]
New Features
- Added
isLoadingDatafunction to check if the server is currently loading player data. - Introducing
waitForDataLoadAsyncfunction to yield until a player's data has loaded. - Implemented
hasLoadedfunction to check if the server has finished loading player data. - Added
hasLoadingErroredfunction to identify if there were errors during data loading. - Introduced
getLoadErrorfunction to retrieve the error type encountered during loading. - Added
loadedDataa new event that fires when the player's data has finished loading.
Improved Performance
- The new APIs make it easier to check if a player's data has loaded and to wait for it to load before accessing it.
- The code has been optimized to improve performance.
Bug Fixes
- None
Known Issues
- None
Release Highlights
- New APIs for managing player data
- Improved performance
Additional Notes
For more information on the new APIs, please refer to the documentation.