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SMPJRecompAndroid 1.0.0 ⭐

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@github-actions github-actions released this 30 Oct 13:15

1.0.0 ⭐

  • Local multiplayer: every connected controller becomes a player, up to 4. In the menu, players can swap places.
  • New touch controller, half Switch, half GameCube. It adapts to the screen size, and all its buttons are clearly visible.
  • "Settings" menu on the left, in Masu's colors. A handle and a bubble open it.
  • Cast and external display: a TV (Smart View, Miracast) or a connected screen receives the game image, and the phone becomes the controller.
  • Samsung DeX: the game runs in a window on the monitor, and the window follows its size.
  • Much faster startup: already prepared shaders are reused from one launch to the next.
  • Clean black screen until the title, no flicker.
  • Launch through Masu: the game uses its own copy if Masu's copy is not version 1.0.0.

SMPJRecompAndroid 0.99

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@github-actions github-actions released this 30 Oct 13:13

0.99

  • No more ghost image of the village plaza before the title screen.
  • First "Settings" menu: game, image, touch controller, controllers, saves.
  • Settings changed in the game come back into Masu.

SMPJRecompAndroid 0.98

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@github-actions github-actions released this 30 Oct 13:13

0.98

  • Intro: straight back to the title screen, no more unskippable intro ending.
  • Touch controller: labels, D-pad and − and + buttons better placed.

SMPJRecompAndroid 0.97 ⭐

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@github-actions github-actions released this 30 Oct 13:13

0.97 ⭐

  • Local multiplayer with physical controllers, players 1 to 4.
  • New GameCube-colored touch controller, with a camera stick.
  • Touch controller settings (size, opacity, vibration) chosen in Masu.
  • The game can be launched directly from Masu.
  • Marina water stripes reduced (trial).

SMPJRecompAndroid 0.96

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@github-actions github-actions released this 30 Oct 13:13

0.96

  • Bluetooth sound: no more choppy or slowed-down audio.

SMPJRecompAndroid 0.95 ⭐

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@github-actions github-actions released this 30 Oct 13:13

0.95 ⭐

  • Characters' dialogue bubbles finally displayed (Toad, Koopa…).

SMPJRecompAndroid 0.94

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@github-actions github-actions released this 30 Oct 13:13

0.94

  • Shadows: shadow draws are no longer lost while shaders are being prepared.

SMPJRecompAndroid 0.93

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@github-actions github-actions released this 30 Oct 13:13

0.93

  • First fixes for dialogue bubbles.

SMPJRecompAndroid 0.92

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@github-actions github-actions released this 30 Oct 13:13

0.92

  • Numbered shared logs.

SMPJRecompAndroid 0.91

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@github-actions github-actions released this 30 Oct 13:13

0.91

  • Diagnostic tools for bubbles and loading.