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A disabled control now looks disabled. The press animation shared by Button and the other
pressable components wrote an opacity of 1 on every render, and it was applied after the className styles, so it overrode every opacity class on the control. A disabled Button stayed
at full opacity, and an opacity class passed in className had no effect either. It now
writes an opacity only for a control that fades when pressed, and that fade starts from the
control's own opacity instead of from 1. Reported by @gmarcospires in #243.