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007 Remastered 1.6.2: Agent Under Fire on Linux, macOS and Android
007 Remastered 1.6.2: Agent Under Fire on Linux, macOS and Android
- Agent Under Fire now runs on Linux too, and the launcher offers it on Linux and macOS (macOS is untested), with Android support in the app. Both games share one renderer now.
- The Android app looks like the PC launcher: game tabs, the numbered cards and the Play button. It plays NightFire and Agent Under Fire packages.
- Agent Under Fire: Noir keeps only deep reds in colour, the sight tuner's settings are built in, and everything unlocks in LAN multiplayer without touching your save.
- NightFire: a clear message when the renderer cannot start on macOS and Linux.
Downloads: Windows launcher (.exe, both games), Linux launcher (.AppImage), macOS launcher (.dmg) and the Android app (.apk).
No game files are included: the launcher builds the games from your own Xbox disc.
007: NightFire PC port 1.6.1
007 Remastered 1.6.1: Agent Under Fire on Linux, macOS and Android
- Agent Under Fire now runs on Linux too, and the launcher offers it on Linux and macOS (macOS is untested), with Android support in the app. Both games share one renderer now.
- The Android app looks like the PC launcher: game tabs, the numbered cards and the Play button. It plays NightFire and Agent Under Fire packages.
- Agent Under Fire: Noir keeps only deep reds in colour, the sight tuner's settings are built in, and everything unlocks in LAN multiplayer without touching your save.
- NightFire: a clear message when the renderer cannot start on macOS and Linux.
Downloads: Windows launcher (.exe, both games), Linux launcher (.AppImage), macOS launcher (.dmg) and the Android app (.apk).
No game files are included: the launcher builds the games from your own Xbox disc.
007 Remastered 1.6.0 — Agent Under Fire joins NightFire
007 Remastered 1.6.0: Agent Under Fire joins NightFire
- 007: Agent Under Fire is now in the launcher (Windows): aim down sights, story co-op and LAN multiplayer with everything unlocked.
- NightFire on macOS: a clear message instead of a black screen when the renderer cannot start.
Downloads: Windows launcher (.exe, both games), Linux launcher (.AppImage), macOS launcher (.dmg) and Android player (.apk) for NightFire.
No game files are included: the launcher builds the games from your own Xbox disc.
NightFire Remastered 1.5.14
NightFire Remastered 1.5.14
- 3D sound: directional audio, muffling through walls, and indoor echoes. Enabled by default under Gameplay & More.
- Per-weapon aim-down-sights alignment; scoped weapons retain their scopes.
- Custom crosshairs in six colours and three sizes; hit effects with damage numbers and hurt feedback.
- macOS: fixed the first-start memory commit crash and restored compilation on macOS and Linux.
- Android: fixed the Gradle wrapper permissions for builds from a fresh checkout.
- Includes the blood stains, optional ragdolls, photo mode and rendering fixes from 1.5.13.
Downloads: Windows launcher (.exe), Linux launcher (.AppImage), macOS Apple Silicon launcher (.dmg), and Android player (.apk).
Launchers contain no game code or disc files. Build or rebuild the game from your own Xbox disc using the desktop launcher. For Android, build the private game package on your PC and import it into the Android player. Replacing the launcher alone does not update an existing game executable.
NightFire Remastered 1.5.13 (test build)
NightFire Remastered 1.5.13 (test build)
- macOS (Apple Silicon): the game can now be built and run on a Mac (first test build). The launcher installs CMake and Ninja itself and asks macOS for Apple's command line developer tools (Install the requirements); Vulkan comes through MoltenVK, shipped with the game. Shaders compile through glslang and points draw without geometry shaders on the Mac. Ray tracing and DLSS are off there. Please report what happens.
- Blood that stays: stains of blood on the floor and walls where you hit someone, dark red, kept for a minute and a half. The sparks-like puffs are darker and smaller.
- Ragdolls (optional): enemies go limp when they die and fall with the shot, onto the ground and against walls, instead of the death animations. Turn on under More Settings > Gameplay & More > Ragdolls (off in network play).
- Hide HUD keeps the sniper scope so you can still aim.
- Photo mode: moving the mouse right turns the view right (it was mirrored).
- Toon and noir outlines no longer lag behind moving things (with TAA on).
- Ray traced lighting shades low-poly surfaces smoothly instead of showing every polygon.
- Paris Prelude from the mission list starts again (it reloaded the game).
- Includes everything from 1.5.12.
This is a test release: the update prompt of earlier versions does not offer it. Update the game as well as the launcher: replacing the launcher alone does not update an existing game executable. Rebuild the game from your own disc.
Launchers contain no game code or disc files. Build from your own disc.
NightFire Remastered 1.5.12 — Collect textures and the Android NDK lookup fixed
NightFire Remastered 1.5.12
- Collect all textures now works: it no longer answers "Close the game first" when the game is not running.
- Android package: the launcher finds an Android NDK where Android Studio, a manual install or your distribution put it. Without one it shows the commands that install it (about 600 MB, once, in WSL on Windows or a terminal on Linux).
- Includes everything from 1.5.11: the NightFire icon on the Windows launcher, Start over that really starts over, and the signed macOS launcher.
macOS: open the disk image, drag the launcher to Applications, and the first time right-click it and choose Open. If macOS says it is damaged, run xattr -cr "/Applications/NightFire Launcher.app" in Terminal once. Apple Silicon only; the Mac build of the game itself is untested.
Update the game as well as the launcher: replacing the launcher alone does not update an existing game executable. Rebuild the game from your own disc.
Launchers contain no game code or disc files. Build from your own disc.
NightFire Remastered 1.5.11 — the NightFire icon on the Windows launcher
NightFire Remastered 1.5.11
- The launcher has the NightFire icon on Windows (the exe, the title bar, the taskbar and the Start menu) instead of Electron's.
- Includes everything from 1.5.10: Start over really starts over, the signed macOS launcher, and Collect all textures now on the HD Textures page.
macOS: open the disk image, drag the launcher to Applications, and the first time right-click it and choose Open. If macOS says it is damaged, run xattr -cr "/Applications/NightFire Launcher.app" in Terminal once. Apple Silicon only; the Mac build of the game itself is untested.
Update the game as well as the launcher: replacing the launcher alone does not update an existing game executable. Rebuild the game from your own disc.
Launchers contain no game code or disc files. Build from your own disc.
NightFire Remastered 1.5.10 — Start over fixed, signed macOS launcher
NightFire Remastered 1.5.10
- Start over now really starts over. It used to remove only the downloaded source, so the launcher kept saying "Built and ready". It now also removes the installed game, the HD texture tools and the remembered build, so Install is offered again. Your saves, settings, HD textures and disc image are kept.
- macOS: the launcher is signed (ad hoc) and opens, from 1.5.9. Open the disk image, drag the launcher to Applications, and the first time right-click it and choose Open. If macOS still says it is damaged, run
xattr -cr "/Applications/NightFire Launcher.app"in Terminal once. Apple Silicon only; the Mac build of the game itself is untested. - Includes everything from 1.5.8: the Collect all textures now button on the HD Textures page (no playing needed), and the HD texture pack tool for Linux and macOS.
Update the game as well as the launcher: replacing the launcher alone does not update an existing game executable. Rebuild the game from your own disc.
Launchers contain no game code or disc files. Build from your own disc.
NightFire Remastered 1.5.9 — the macOS launcher opens (macOS only)
NightFire Remastered 1.5.9
- macOS: the launcher app is now signed (ad hoc), which fixes macOS calling the 1.5.8 launcher "damaged". Open the disk image, drag the launcher to Applications, and the first time right-click it and choose Open. If macOS still says it is damaged, run
xattr -cr "/Applications/NightFire Launcher.app"in Terminal once. Apple Silicon only; the Mac build of the game itself is untested. - This release only has the macOS launcher. Windows, Linux and Android are unchanged: use the 1.5.8 files from the 1.5.8 release.
- Includes everything from 1.5.8: the Collect all textures now button on the HD Textures page (no playing needed), and the HD texture pack tool for Linux and macOS.
Update the game as well as the launcher: replacing the launcher alone does not update an existing game executable. Rebuild the game from your own disc.
Launchers contain no game code or disc files. Build from your own disc.
NightFire Remastered 1.5.8 — collect HD textures without playing, HD packs on Linux and macOS
NightFire Remastered 1.5.8
- HD textures without playing: the HD Textures page has a Collect all textures now button. The game starts, saves the textures of every mission and multiplayer map from your disc, and closes by itself (about half a minute). Then make your pack as before.
- HD texture packs on Linux and macOS: the pack tool and its upscaler are now built for them too (macOS untested).
- macOS: the app is now signed (ad hoc), which fixes macOS calling the 1.5.8 launcher "damaged". Open the disk image, drag the launcher to Applications, and the first time right-click it and choose Open. If macOS still says it is damaged, run
xattr -cr "/Applications/NightFire Launcher.app"in Terminal once. - Includes everything from 1.5.7.
Update the game as well as the launcher: replacing the launcher alone does not update an existing game executable. Rebuild the game from your own disc.
Launchers contain no game code or disc files. Build from your own disc.