Skip to content

HOT v0.2.0

Choose a tag to compare

@papesgit papesgit released this 07 Jan 00:57
· 267 commits to main since this release

Changes

3D Viewport

  • Added new 3D viewport displaying GSI player positions
  • Click on player pins to instantly jump freecam to their location
  • Seamlessly hand off camera control between viewport and game freecam using B
  • Controls: MMB - rotate orbit camera; MMB+Shift - translate orbit camera; hold RMB - freecam control same as game freecam
  • Sample map files (set Map-scale to 0.4325): https://github.com/papesgit/cs2-lowpoly-maps/releases

Freecam

  • Analog Movement: New analog keyboard mode for smoother, more cinematic camera motion, bind as below using XInput:
grafik
  • Hold Mode: Press C to hold the cameras motion while planning your next shot
  • Player Lock: Press V to lock the cameras orientation towards the player the camera is facing
  • Improved Smoothing: Switched to quaternion-based rotation for smoother motion with optional dampening
  • Improved dynamic-lean logic
  • Pitch clamping toggle

Shared Texture & Streaming

  • New mirv_sharedtex command to adjust resolution/fps or toggle off
  • Keyed mutex implementation for improved stability
  • Improved RTP viewer for better GUI draw latency

HUD & Radar

  • Significantly improved performance by avoiding unnecessary draw calls
  • Alt-player bindings toggle for MOBA/MMO-style bindings (1-5, QERTZ)

Radar:

  • New indicators: Dead player markers, Held-grenade indicators, smoke timers
  • Added vertical section support for complex maps like de_nuke
  • Added customizable height-based pin scaling to visualize player height
  • Toggles for "Show player names" and "Observer-Slot on top" (toggles if stacking players block each others slot label)

HUD:

  • Killfeed support with optional attacker observer-slot display
  • Better HUD positioning and sizing when using different output modes

Camera Attachments

  • Added Animation options to animate the camera while attached to a player with player transitioning options

vMix Replays

  • Added optional vMix Replay event generation
  • creates events based on observed kills
  • customizable pre-/post-roll and event extension timer

HLAE build commit e700d69d15ce3c80f3ed33e9a59a412b43f219c7