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2,103 changes: 1,211 additions & 892 deletions libs/html2canvas/dist/html2canvas.js

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56 changes: 10 additions & 46 deletions libs/html2canvas/readme.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,7 @@ html2canvas

[Homepage](http://html2canvas.hertzen.com) | [Downloads](https://github.com/niklasvh/html2canvas/releases) | [Questions](http://stackoverflow.com/questions/tagged/html2canvas?sort=newest) | [Donate](https://www.gittip.com/niklasvh/)

### Current build status ###
[![Build Status](https://travis-ci.org/niklasvh/html2canvas.png)](https://travis-ci.org/niklasvh/html2canvas)
[![Gitter](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/niklasvh/html2canvas?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) [![Build Status](https://travis-ci.org/niklasvh/html2canvas.png)](https://travis-ci.org/niklasvh/html2canvas)

#### JavaScript HTML renderer ####

Expand All @@ -21,7 +20,7 @@ The script is still in a **very experimental state**, so I don't recommend using

###Browser compatibility###

The script should work fine on the following browsers:
The library should work fine on the following browsers (with `Promise` polyfill):

* Firefox 3.5+
* Google Chrome
Expand All @@ -33,6 +32,10 @@ As each CSS property needs to be manually built to be supported, there are a num

### Usage ###

The html2canvas library utilizes `Promise`s and expects them to be available in the global context. If you wish to
support [older browsers](http://caniuse.com/#search=promise) that do not natively support `Promise`s, please include a polyfill such as
[es6-promise](https://github.com/jakearchibald/es6-promise) before including `html2canvas`.

**Note!** These instructions are for using the current dev version of 0.5, for the latest release version (0.4.1), checkout the [old readme](https://github.com/niklasvh/html2canvas/blob/v0.4/readme.md).

To render an `element` with html2canvas, simply call:
Expand All @@ -52,6 +55,10 @@ Clone git repository with submodules:

$ git clone --recursive git://github.com/niklasvh/html2canvas.git

Install Grunt and uglifyjs:

$ npm install -g grunt-cli uglify-js

Run the full build process (including lint, qunit and webdriver tests):

$ grunt
Expand Down Expand Up @@ -81,46 +88,3 @@ For more information and examples, please visit the [homepage](http://html2canva
### Contributing ###

If you wish to contribute to the project, please send the pull requests to the develop branch. Before submitting any changes, try and test that the changes work with all the support browsers. If some CSS property isn't supported or is incomplete, please create appropriate tests for it as well before submitting any code changes.

### Changelog ###

v0.4.1 - 7.9.2013
* Added support for bower
* Improved z-index ordering
* Basic implementation for CSS transformations
* Fixed inline text in top element
* Basic implementation for text-shadow

v0.4.0 - 30.1.2013
* Added rendering tests with <a href="https://github.com/niklasvh/webdriver.js">webdriver</a>
* Switched to using grunt for building
* Removed support for IE<9, including any FlashCanvas bits
* Support for border-radius
* Support for multiple background images, size, and clipping
* Support for :before and :after pseudo elements
* Support for placeholder rendering
* Reformatted all tests to small units to test specific features

v0.3.4 - 26.6.2012

* Removed (last?) jQuery dependencies (<a href="https://github.com/niklasvh/html2canvas/commit/343b86705fe163766fcf735eb0217130e4bd5b17">niklasvh</a>)
* SVG-powered rendering (<a href="https://github.com/niklasvh/html2canvas/commit/67d3e0d0f59a5a654caf71a2e3be6494ff146c75">niklasvh</a>)
* Radial gradients (<a href="https://github.com/niklasvh/html2canvas/commit/4f22c18043a73c0c3bbf3b5e4d62714c56acd3c7">SunboX</a>)
* Split renderers to their own objects (<a href="https://github.com/niklasvh/html2canvas/commit/94f2f799a457cd29a21cc56ef8c06f1697866739">niklasvh</a>)
* Simplified API, cleaned up code (<a href="https://github.com/niklasvh/html2canvas/commit/c7d526c9eaa6a4abf4754d205fe1dee360c7660e">niklasvh</a>)

v0.3.3 - 2.3.2012

* SVG taint fix, and additional taint testing options for rendering (<a href="https://github.com/niklasvh/html2canvas/commit/2dc8b9385e656696cb019d615bdfa1d98b17d5d4">niklasvh</a>)
* Added support for CORS images and option to create canvas as tainted (<a href="https://github.com/niklasvh/html2canvas/commit/3ad49efa0032cde25c6ed32a39e35d1505d3b2ef">niklasvh</a>)
* Improved minification saved ~1K! (<a href="https://github.com/cobexer/html2canvas/commit/b82be022b2b9240bd503e078ac980bde2b953e43">cobexer</a>)
* Added integrated support for Flashcanvas (<a href="https://github.com/niklasvh/html2canvas/commit/e9257191519f67d74fd5e364d8dee3c0963ba5fc">niklasvh</a>)
* Fixed a variety of legacy IE bugs (<a href="https://github.com/niklasvh/html2canvas/commit/b65357c55d0701017bafcd357bc654b54d458f8f">niklasvh</a>)

v0.3.2 - 20.2.2012

* Added changelog!
* Added bookmarklet (<a href="https://github.com/niklasvh/html2canvas/commit/b320dd306e1a2d32a3bc5a71b6ebf6d8c060cde5">cobexer</a>)
* Option to select single element to render (<a href="https://github.com/niklasvh/html2canvas/commit/0cb252ada91c84ef411288b317c03e97da1f12ad">niklasvh</a>)
* Fixed closure compiler warnings (<a href="https://github.com/niklasvh/html2canvas/commit/36ff1ec7aadcbdf66851a0b77f0b9e87e4a8e4a1">cobexer</a>)
* Enable profiling in FF (<a href="https://github.com/niklasvh/html2canvas/commit/bbd75286a8406cf9e5aea01fdb7950d547edefb9">cobexer</a>)
104 changes: 104 additions & 0 deletions libs/html2canvas/src/clone.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,104 @@
var log = require('./log');

function restoreOwnerScroll(ownerDocument, x, y) {
if (ownerDocument.defaultView && (x !== ownerDocument.defaultView.pageXOffset || y !== ownerDocument.defaultView.pageYOffset)) {
ownerDocument.defaultView.scrollTo(x, y);
}
}

function cloneCanvasContents(canvas, clonedCanvas) {
try {
if (clonedCanvas) {
clonedCanvas.width = canvas.width;
clonedCanvas.height = canvas.height;
clonedCanvas.getContext("2d").putImageData(canvas.getContext("2d").getImageData(0, 0, canvas.width, canvas.height), 0, 0);
}
} catch(e) {
log("Unable to copy canvas content from", canvas, e);
}
}

function cloneNode(node, javascriptEnabled) {
var clone = node.nodeType === 3 ? document.createTextNode(node.nodeValue) : node.cloneNode(false);

var child = node.firstChild;
while(child) {
if (javascriptEnabled === true || child.nodeType !== 1 || child.nodeName !== 'SCRIPT') {
clone.appendChild(cloneNode(child, javascriptEnabled));
}
child = child.nextSibling;
}

if (node.nodeType === 1) {
clone._scrollTop = node.scrollTop;
clone._scrollLeft = node.scrollLeft;
if (node.nodeName === "CANVAS") {
cloneCanvasContents(node, clone);
} else if (node.nodeName === "TEXTAREA" || node.nodeName === "SELECT") {
clone.value = node.value;
}
}

return clone;
}

function initNode(node) {
if (node.nodeType === 1) {
node.scrollTop = node._scrollTop;
node.scrollLeft = node._scrollLeft;

var child = node.firstChild;
while(child) {
initNode(child);
child = child.nextSibling;
}
}
}

module.exports = function(ownerDocument, containerDocument, width, height, options, x ,y) {
var documentElement = cloneNode(ownerDocument.documentElement, options.javascriptEnabled);
var container = containerDocument.createElement("iframe");

container.className = "html2canvas-container";
container.style.visibility = "hidden";
container.style.position = "fixed";
container.style.left = "-10000px";
container.style.top = "0px";
container.style.border = "0";
container.width = width;
container.height = height;
container.scrolling = "no"; // ios won't scroll without it
containerDocument.body.appendChild(container);

return new Promise(function(resolve) {
var documentClone = container.contentWindow.document;

/* Chrome doesn't detect relative background-images assigned in inline <style> sheets when fetched through getComputedStyle
if window url is about:blank, we can assign the url to current by writing onto the document
*/
container.contentWindow.onload = container.onload = function() {
var interval = setInterval(function() {
if (documentClone.body.childNodes.length > 0) {
initNode(documentClone.documentElement);
clearInterval(interval);
if (options.type === "view") {
container.contentWindow.scrollTo(x, y);
if ((/(iPad|iPhone|iPod)/g).test(navigator.userAgent) && (container.contentWindow.scrollY !== y || container.contentWindow.scrollX !== x)) {
documentClone.documentElement.style.top = (-y) + "px";
documentClone.documentElement.style.left = (-x) + "px";
documentClone.documentElement.style.position = 'absolute';
}
}
resolve(container);
}
}, 50);
};

documentClone.open();
documentClone.write("<!DOCTYPE html><html></html>");
// Chrome scrolls the parent document for some reason after the write to the cloned window???
restoreOwnerScroll(ownerDocument, x, y);
documentClone.replaceChild(documentClone.adoptNode(documentElement), documentClone.documentElement);
documentClone.close();
});
};
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