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Lichii for Android 0.1.0

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@github-actions github-actions released this 05 Nov 23:10

Lichii for Android 0.1.0

First Android release of this fork, tested on a Samsung Galaxy S26 (Exynos 2600, Xclipse 960, 12 GB, Android 17) with a custom Mesa RADV driver.

Highlights

  • The Legend of Zelda: Ocarina of Time (Switch 2) boots. The title screen and the pre-rendered intro movies now run at 60 FPS (about 8 FPS before).
    • The game's movies went through a neural-network enhancer built for NVIDIA tensor cores. Lichii now skips it and scales the decoded frame directly, which looks practically the same.
    • Known issue: the game hangs while loading the first gameplay scene after the intro. This is being worked on.
  • AV1 movies are decoded with Android's hardware decoder (MediaCodec), and the movie player is woken as soon as a frame is ready.
  • Emulated tensor-core math (HMMA) is about twice as fast on RADV, for games that run such networks themselves.

For testers

  • Install the APK, add your games folder, and set up keys and firmware as usual. None are included.
  • Recommended: Handheld mode, NCE CPU backend, 1× resolution, and a custom RADV driver on Xclipse GPUs.
  • Diagnostic switches can be set in Android/data/dev.lichii.android/files/env.txt (see the README).
  • Report problems at https://github.com/pavelgajdo/Lichii/issues with your phone, driver and eden_log.txt.

Lichii Android test build

Pre-release

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@github-actions github-actions released this 05 Nov 18:18

Automatic test build from 11fdb3b. Experimental.