Skip to content

test-602-ao

Pre-release
Pre-release

Choose a tag to compare

@github-actions github-actions released this 08 Nov 00:57

Warning

This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.

This test build is for #602. It is the Beta 6 work in progress plus this change:

  • #602: a new setting, Video > Ambient occlusion: Default, High or Off. Default is the Switch's own, as before. High draws it at up to twice that size, so its edges at wall bases and around objects are sharper. Off removes these soft shadows.

Updated: this build adds the Off choice. If you downloaded it before, download it again.

On Windows, unzip it into a new folder and keep your normal install as it is. Set up your game files from the start screen as before. If it offers to update, skip that while you test.

What to try: with your usual setup (2x, SMAA, Remove Blur), look around Toronbo Shores where your video was and switch Video > Ambient occlusion between Default, High and Off to compare. Tell us how it looks on #602, and attach lasrecomp.log from the data folder if anything is off.

Built from a6c3f56.

File sha256
LAS.Recomp-test-602-ao-windows.zip 26b7c52c73ec9ec13169dc0f42957bd557575dba9d07619ef855ce8ad7b408b7