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Test build: test-arm-693-overlap
Pre-releaseWarning
This is an in-development test build, not meant for general use. It exists so the people in the linked issue can test a fix and give feedback, and it may have bugs that the regular release doesn't. If you aren't taking part in testing this build on that issue, please use the latest release instead.
This test build is for #693. It is the Beta 6 work in progress plus these fixes:
- #693: on Android phones with less than 10 GB of RAM, the game no longer closes at the end of "Preparing shaders".
- #693: menu button icons, menu frames and shadows draw properly on phones whose graphics driver lacks some of the game's texture formats.
- #693 (new): the game can prepare the next frame while the phone's GPU is still drawing the last one. On the Galaxy S25 FE this should let it hold 60 fps instead of dropping to 30.
Install the APK over the app you have, without uninstalling first. Uninstalling deletes your saves.
What to try: play in the overworld and in a house for a few minutes with the 60 fps target. Tell us the frame rate you see, and whether anything looks wrong or flickers: shadows, grass, characters, menus. Attach lasrecomp.log from the data folder (Android/data/com.lasrecomp.android/files) either way.
Built from eb478d6 (beta_6 with PR #708, PR #719 and PR #724).
| File | sha256 |
|---|---|
LAS.Recomp-test-arm-693-overlap-android.apk |
ea1b2ab63c6c32cb8d381fde5cbace52b292ce416be4412494c9e36bdd85d90b |