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v1.0.0
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Added
Browser-based file manager with upload (files/folders), download (.tar for folders), move, copy, rename, delete, and recursive chmod 777.
Upload resume mode (destination size check), queue risk warnings for very large selections, and progress/ETA feedback.
Payload-side upload lock to prevent concurrent uploads from multiple tabs/devices.
Games tab scanner for title-id style folders (CUSA*, PPSA*) and param.sfo-based detection.
Optional secure mode using HTTP Basic Auth, plus config download/upload/reset from the UI.
Debug service endpoints on 8905 (/health, /logs) with automatic disable if the port is busy.
PS5 and PS4 payload outputs (payload/ps5drive.elf, payload/ps4drive.elf) with documented loader defaults.
Test suite structure for common/unit, mock integration (PS5/PS4), and real PS5 integration.
CI workflow for unit and mock integration tests on pushes and pull requests.
Tag-driven release workflow that publishes GitHub releases and uses CHANGELOG.md as release notes.
Root documentation set: README.md, FAQ.md, docs/BUILD_AND_TEST.md, SUPPORT.md, CREDITS.md, and LICENSE.
Discord link in the UI header for community support.
Changed
Moved user-facing docs (README.md, FAQ.md) to repository root.
make test and CI defaults now run unit + mock integration tests only.
Build and testing details were moved out of README into docs/BUILD_AND_TEST.md.
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