Repository navigation
v0.2.2 — intro crash hotfix
v0.2.2 — intro crash hotfix
Fixes a silent crash-to-desktop a few seconds into the video intro on some
integrated-GPU machines (e.g. AMD Ryzen APUs with Vega graphics on current
Adrenalin drivers).
What was happening: the auto-selected OpenGL 4.3 compute renderer hit a
driver error (GL_INVALID_VALUE 0x0501) on its frame readback during the
intro, and the runner shut the session down cleanly (no dialog, no crash
dialog — the "crash" was a deliberate exit).
The fix: a runtime compute failure now automatically demotes to the
faithful threaded software renderer and the game keeps playing. Only the
accelerated 3D path is skipped for the rest of the session. Players can also
force the software path from boot with the NDS_3D_RENDERER=soft
environment variable.
Unchanged known issues: FPS drops during the video intro on slower
machines, deck-builder FPS dips, occasional online micro-stutters, and the
friend-code refresh on relaunch.
Download JUSDecomp-0.2.2.zip, extract, run JUSDecomp.exe, and select
your legally dumped ROM.