SafeArea is a simple plugin that prevents hostile mobs from spawning in marked areas.
I'm sure every one of us has made something in Minecraft that looked better in the dark. The problem is, however, when you build it in survival mode, monsters can spawn and it becomes dangerous at night. Most players don't want to light the build up and put torches everywhere, so they end up having no other choice than to constantly deal with monsters.
This plugin solves this issue by allowing you to mark an area as safe, and it will prevent any hostile mobs from spawning in there. Don't worry, pigs, sheep or other friendly animals will still be able to spawn.
- /sa-test
- Does nothing, just prints a message confirming that the plugin was loaded successfully.
- /sa-check
- Checks if you are currently standing inside of a safe area.
- /sa-create
- Creates a new safe area between two points in your Minecraft world.
- From that point on until it's removed it will block spawning of any hostile mobs!
- /sa-remove
- Removes the safe area from your world!
- Stand in an existing area and type this command to remove it and allow hostile mobs to spawn again.
- /sa-list
- Prints into chat a list of all safe areas in your world.
- Useful for admins who want to see which locations are marked as safe.
- safearea.test
- Permits using the /sa-test command.
- safearea.check
- Permits checking whether you are standing inside of a safe area.
- safearea.edit
- Permits creating and removing any safe areas.
- safearea.list
- Permits showing the list of all created safe areas.
- safearea.*
- All permissions.
- All permissions are for OPs only by default.
A project with the same name sadly exists, but it was deprecated a long time ago, so I thought it would be okay to use this name anyways.
As this plugin is still considered as a Beta version, all found bugs and your feedback would be much appreciated! ♥