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@loriopatrick loriopatrick released this 29 Oct 17:46
· 5 commits to master since this release

Minecraft Bedrock: NetherNet support for Geyser and WaterdogPE

Updated NetherNet tunnels to work with Playit’s NXS signaling service. The agent now forwards NetherNet traffic as UDP, removing the previous dependency on agent-managed signaling sessions.

  • Geyser: Bedrock players can connect to your Java server using NetherNet.
  • WaterdogPE: Bedrock players can connect through WaterdogPE to a vanilla Bedrock server.

To configure either server:

  • Create a Minecraft Bedrock (NetherNet) tunnel.
  • Enable NetherNet transport and select nxs signaling.
  • Set the NXS endpoint to https://nethernet.playit.gg.
  • Copy the token from your tunnel page into the NXS token setting.
  • Disable STUN discovery. Manual advertised addresses are unnecessary; Playit determines the address automatically.
  • Keep the tunnel’s Proxy Protocol setting at None.

Players connect using the tunnel hostname and port 19132, even if the tunnel page displays a different allocated UDP port.