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Patch release - EffectGroup now follows camera and scene changes, and recreating the composer no longer breaks the passes it reuses.
Fixed
- EffectGroup: now follows the
<EffectComposer>'scameraandscenewhen they change. Depth-based effects inside a group kept using the previous camera's near/far. (#397) by @itisrmk - EffectComposer: recreating the composer no longer disposes passes it reuses:
<EffectGroup>,<N8AO>and passes you render yourself. Effects inside a group were disposed and the group stopped reacting to their changes. (#397) by @kvvasuu
What's Changed
- fix(EffectGroup): use the EffectComposer's camera and scene by @itisrmk in #397
- Fix/composer recreate dispose by @kvvasuu in #398
New Contributors
Full Changelog: v3.2.1...v3.2.2